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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Feb 2007
Posts: 14
Downloads: 8
Uploads: 0
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I think in SH3 the decoys are very unrealistics. When a destroyer comes and it very close to me I deploy a decoy, he stop and starting to go backward.
The real decoy did this in WWII: A small decoy can't stopped a destroyer immediately. When he was very closed to a sub and the sub deployed a decoy, the destroyer didn't stop, because he gone fast and he isn't a car with handbrake. When the sub was far and used the decoy the destroyer can't find him, because his sonar get false signals. I think this is the biggest bug in the game, and I hope to if somebody fix it. THX! |
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