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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
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Last night was our 3rd patrol, out of Kiel. 1939. We were just about to AM18 at night in foul weather when we made contact with a convoy. I was on the surface when we sighted the first escort.
I dropped us to periscope depth, and we made for the contacts northwesterly until I felt we were close enough to take a peek with the scope. I scanned the convoy - some big tankers, cargo ships, good, good, and then WOAH! A battleship! A quick scan through the identification manual identified her as the HMS Nelson. I gave her 3 torpedoes and sent a fourth to a tanker. Then I spun around and targeted a cargo ship behind us - all with manual targetting. All 3 hit the battleship, and she went down. One hit the tanker, and it was burning. I dogged the convoy until morning, most of the time without much response from the escorts, until finally they found us and kept us down for a few hours with some intense depth charging. We sprung some leaks but our new officer with his repair skills got us back into good form again. When morning came, 4 ships were gone from the convoy and all my torpedoes were gone. It was my first mission with manual targetting. |
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#2 |
Bosun
![]() Join Date: Jul 2006
Location: Paris, France
Posts: 64
Downloads: 10
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i didn't knew it is possible to find a battleship escorting a merchant convoy
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Korvettenkapitän Wolfgang Barten 01SEP39 U-52, Type VIIB (7 patrols) 24SEP40 U-93, Type VIIC (7 patrols) Capital ship sunk: HMS Victorious; HMS Royal Oak days at sea: 384, tonnage: 823138/54000 ![]() GWX 3.0 user |
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#3 |
Grey Wolf
![]() Join Date: May 2006
Location: New York City
Posts: 966
Downloads: 0
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First mission with manual targeting?! That's pretty amazing.
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#4 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Apart from uboats there was a real fear of German surface raiders After the loss of the Bismark the rest of the heavy Ge units sat parked in port for the most part so the threat was less Apart from the Murmansk convoys where there was the ever present threat of the Tirpitz or remaining pocket BB's\Cruisers breaking out of the Fjords While they stopped adding BB's to the actual convoy there was usually a covering TF not far away As the Scharnhorst found out to her cost |
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#5 | |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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My only beef with GWX is that the BBs escorting convoys are somehow too easy to succesfully attack. Maybe in GWX 1.04 they will make small course or speed alterations.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#6 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Engine limitations |
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#7 |
A long way from the sea
Join Date: May 2005
Location: Iowa
Posts: 1,913
Downloads: 21
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I don't care WHAT version you're playing, the pucker factor of being caught on the surface by a BB is... intense.
I remember when I first got SH3 shortly after its release, and I tried the single mission against the 3 BBs and their destroyer escorts (Barham mission(?)). I was feeling suicidal, so I surfaced a decent distance behind the BBs and opened fire with the deck gun. I kept moving, but there wasn't any return fire for a while. Curious, I ship-cammed over to the BB I was engaging... to arrive just as the broadside she was setting up was let loose. ![]() Uhm, yeah. That was very, very cool. And very, very bad to be at the other end of. They don't even have to hit you. I don't think I stopped run short of McMurdo Sound. |
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#8 | ||
Ocean Warrior
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#9 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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The threat alone of Tirpitz caused the nightmare that was PQ17
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