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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Feb 2007
Location: Ukraine, Kharkiv
Posts: 53
Downloads: 37
Uploads: 0
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Hello there.
Actually I didn't see such a bug, but that I heard from our local forum. People complaining that in convoy, when you attack 2 or more ships and they go down, after approx. 2 hours new ships are respawned at that place, and they could not be torpedoed, actually could, but it is not mentioned in captain's log that you destroyed it? Is it true? And second one: to sink small merchant it is needed 4-5 shells to hit under water line. From range 1000m aim (in deck gun) to distance 600m and the shell will go under water, but will hit the ship, and after 4-5 such hits she will go down. Is it true. Thank you. From me: I didn't mentioned such behavior and never seen such things. As I already said, thank you GWX Team for such cool mod. Thank you. |
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