![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Ace of the deep .
|
![]() |
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
|
![]()
Just what are you trying to say...? :hmm:
Yes, the depth gauge is in meters ![]() |
![]() |
![]() |
![]() |
#3 |
Ace of the deep .
|
![]()
Correct me if i am wrong . In SH3 the depth is the depth you are at from the surface . In the picture it is the depth under your keel .
|
![]() |
![]() |
![]() |
#4 |
Commander
![]() Join Date: Dec 2001
Location: Newport Beach, CA
Posts: 470
Downloads: 41
Uploads: 0
|
![]()
It's measured in how far your keel is below the surface. There is so much topside variation from boat to boat that there is really no universal fixed point to use there. The keel is an absolute reference point.
Depth is measured from the keel down in the same way--depth below keel. Almost forgot, that is one of 2 depth gauges. There is a second showing depths in a broader scale to 450' or 600' depending on the class of boat.
__________________
Commander Hiram Cassedy: "Tigrone has saved the Air Force and is now returning to Iwo Jima with 28 rescued zoomies." B-29 SNUFFY & THE SHIF'LESS SKONKS among them. I've a broom at the mast said he, for the broom is a sign for me, that wherever I go, I sweep the mighty sea. Last edited by Tigrone; 02-20-07 at 10:05 PM. |
![]() |
![]() |
![]() |
#5 |
Ace of the deep .
|
![]()
OK , thanks.
|
![]() |
![]() |
![]() |
#6 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#7 |
Ace of the Deep
![]() Join Date: Nov 2002
Location: No-good Missouri scum
Posts: 1,223
Downloads: 43
Uploads: 0
|
![]()
I'll be very sad if depth isn't measured with the Imperial system.
![]()
__________________
"When Gary told me he had found Jesus, I thought, Yahoo! We're rich! But it turned out to be something different." - Jack Handey |
![]() |
![]() |
![]() |
#8 |
Loader
![]() Join Date: Mar 2005
Posts: 90
Downloads: 0
Uploads: 0
|
![]()
I also will be saddened if it's not in imperial also. It'll remind me too much of the controls of a U-boat or a russian alpha sub.
__________________
![]() |
![]() |
![]() |
![]() |
#9 |
Ace of the Deep
![]() Join Date: Oct 2006
Posts: 1,177
Downloads: 0
Uploads: 0
|
![]()
I'd be surprised if it's metric. With the attention to detail the devs have shown in the past, I would imagine they would desire to keep this historically accurate. I have faith, blind or otherwise, that it will be in the historically correct US imperial system.
Yes yes -- I see the glass as half full. ![]() |
![]() |
![]() |
![]() |
#10 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 338
Downloads: 0
Uploads: 0
|
![]()
I think it will have both, like most flight sims you can choose whichever.
Its a simple mathmatical conversion and a different dial. I would be very surprised if Im wrong. |
![]() |
![]() |
![]() |
#11 | |
Commander
![]() Join Date: Dec 2001
Location: Newport Beach, CA
Posts: 470
Downloads: 41
Uploads: 0
|
![]()
[quote=Boris]
Quote:
__________________
Commander Hiram Cassedy: "Tigrone has saved the Air Force and is now returning to Iwo Jima with 28 rescued zoomies." B-29 SNUFFY & THE SHIF'LESS SKONKS among them. I've a broom at the mast said he, for the broom is a sign for me, that wherever I go, I sweep the mighty sea. Last edited by Tigrone; 03-05-07 at 07:04 PM. |
|
![]() |
![]() |
![]() |
#12 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
|
![]()
Strange, first it looked to me as if the left dial shows feet, and the right shows meters... but this can't be, both dials are pointing to the same value.
I'm sure they made these dial authentic. The only thing that says meters is the numeric value at the bottim right of the dial. But if the dial shown in the first screen is obviously meant to be the detailed dial, then the increments are too many to be meters. Looking at it this way, I doubt the devs have even included a meters option, as this would necessitate different dial textures. |
![]() |
![]() |
![]() |
#13 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
|
![]()
As I said in another thread: In one video (the GIGA one) you see a Gato at PD and the gauge is showing the number '60', so the gauges are showing feet.
|
![]() |
![]() |
![]() |
#14 |
Grey Wolf
![]() Join Date: Oct 2004
Location: London, UK
Posts: 778
Downloads: 0
Uploads: 0
|
![]()
graphics are looking nice
__________________
![]() |
![]() |
![]() |
![]() |
#15 |
Mate
![]() Join Date: Mar 2004
Location: Denver, CO
Posts: 58
Downloads: 25
Uploads: 0
|
![]()
Here's a photo I took of the USS Lionfish's diving station. As you can see, the real thing goes to 165, just like the image that 08x15 showed above.
In addition, the Devs said this in reply to a question on the Daily Dev Answer thread at the Ubi forum: Q: Taifu_Noodle: What units of measurement will SH4 use? A: Silent Hunter 3 used the same measurements system as the Kriegsmarine - based on the metric system. For Wolves of the Pacific, we will of course use the imperial system since this is the historical solution. However, we are considering to have the game switch to metric as an option. So I don't think we have anything to worry about. ![]() |
![]() |
![]() |
![]() |
|
|