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-   -   saltwater depth to keel (https://www.subsim.com/radioroom/showthread.php?t=106101)

THE_MASK 02-20-07 07:44 PM

saltwater depth to keel
 
http://img157.imageshack.us/img157/6444/image010yv4.jpg

http://img157.imageshack.us/img157/8...age011sye8.jpg
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Boris 02-20-07 07:49 PM

Just what are you trying to say...? :hmm:

Yes, the depth gauge is in meters :shifty:

THE_MASK 02-20-07 09:44 PM

Correct me if i am wrong . In SH3 the depth is the depth you are at from the surface . In the picture it is the depth under your keel .

Tigrone 02-20-07 09:55 PM

Depth to Keel means depth from surface to keel
 
It's measured in how far your keel is below the surface. There is so much topside variation from boat to boat that there is really no universal fixed point to use there. The keel is an absolute reference point.

Depth is measured from the keel down in the same way--depth below keel.

Almost forgot, that is one of 2 depth gauges. There is a second showing depths in a broader scale to 450' or 600' depending on the class of boat.

THE_MASK 02-20-07 09:59 PM

OK , thanks.

Boris 02-20-07 11:07 PM

Quote:

Originally Posted by Tigrone
It's measured in how far your keel is below the surface. There is so much topside variation from boat to boat that there is really no universal fixed point to use there. The keel is an absolute reference point.

Depth is measured from the keel down in the same way--depth below keel.

Almost forgot, that is one of 2 depth gauges. There is a second showing depths in a broader scale to 450' or 600' depending on the class of boat.

You mean you've seen shots of dials with imperial measurement? Where?

NefariousKoel 02-20-07 11:29 PM

I'll be very sad if depth isn't measured with the Imperial system. :o

Drokkon 02-21-07 12:46 AM

I also will be saddened if it's not in imperial also. It'll remind me too much of the controls of a U-boat or a russian alpha sub.

flintlock 02-21-07 12:53 AM

I'd be surprised if it's metric. With the attention to detail the devs have shown in the past, I would imagine they would desire to keep this historically accurate. I have faith, blind or otherwise, that it will be in the historically correct US imperial system.

Yes yes -- I see the glass as half full. ;)

DaMaGe007 02-21-07 01:20 AM

I think it will have both, like most flight sims you can choose whichever.
Its a simple mathmatical conversion and a different dial.
I would be very surprised if Im wrong.

Tigrone 02-21-07 02:50 AM

I found these in a thread about interior differences
 
[quote=Boris]
Quote:

Originally Posted by Tigrone
You mean you've seen shots of dials with imperial measurement? Where?

Yes, all the screenies show the depths in feet. 165' foot shallow depth dial and either 450' or 600' deep depth gauge depending on class.

Boris 02-21-07 03:48 AM

Strange, first it looked to me as if the left dial shows feet, and the right shows meters... but this can't be, both dials are pointing to the same value.

I'm sure they made these dial authentic. The only thing that says meters is the numeric value at the bottim right of the dial.

But if the dial shown in the first screen is obviously meant to be the detailed dial, then the increments are too many to be meters.

Looking at it this way, I doubt the devs have even included a meters option, as this would necessitate different dial textures.

hyperion2206 02-21-07 04:33 AM

As I said in another thread: In one video (the GIGA one) you see a Gato at PD and the gauge is showing the number '60', so the gauges are showing feet.

DanCanovas 02-21-07 05:20 AM

graphics are looking nice

Captain Krunch 02-21-07 10:13 AM

Here's a photo I took of the USS Lionfish's diving station. As you can see, the real thing goes to 165, just like the image that 08x15 showed above.

In addition, the Devs said this in reply to a question on the Daily Dev Answer thread at the Ubi forum:

Q: Taifu_Noodle: What units of measurement will SH4 use?
A: Silent Hunter 3 used the same measurements system as the Kriegsmarine - based on the metric system. For Wolves of the Pacific, we will of course use the imperial system since this is the historical solution. However, we are considering to have the game switch to metric as an option.

So I don't think we have anything to worry about.

http://img101.imageshack.us/img101/6931/lionfishmq3.jpg


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