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Old 02-13-07, 08:11 PM   #1
Ducimus
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Default An idea: A subsim GWX tonnage war!

I had an ephiphany which i thought might put some additional zest into the game.

Basic premise is sort of like wolves at war. The idea (which im only presenting, and not officially stating) is thus:


-A date/year is chosen to start in.
-All participants start a career game in that year/month.
-A date/year is chosen to end in.
-All participants have i dunno, 2 to 4 weeks to reach the finish date.

- at finish date all participants must produce the patrol log as generated by SH3 commander as proof of their deeds. (i think i might have the bandwidth to host these logs)

- Member with most tonnage wins... something, at the least, bragging rights.


Only rules i can think of (up for debate if this idea gets serious)

- Mod must be GWX
- Sensors.dat, AI sensors.dat, sim.cfg, contacts.cfg, airstrike.cfg and torpedo's.sim/zon must be unmodded.
- realism settings should have some minimum requirement.
- boat used must be historically avialable at the time. Either by commission date or first sailing date.


Good idea? bad idea?
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Old 02-13-07, 08:20 PM   #2
azn_132
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Quote:
Originally Posted by Ducimus
I had an ephiphany which i thought might put some additional zest into the game.

Basic premise is sort of like wolves at war. The idea (which im only presenting, and not officially stating) is thus:


-A date/year is chosen to start in.
-All participants start a career game in that year/month.
-A date/year is chosen to end in.
-All participants have i dunno, 2 to 4 weeks to reach the finish date.

- at finish date all participants must produce the patrol log as generated by SH3 commander as proof of their deeds. (i think i might have the bandwidth to host these logs)

- Member with most tonnage wins... something, at the least, bragging rights.


Only rules i can think of (up for debate if this idea gets serious)

- Mod must be GWX
- Sensors.dat, AI sensors.dat, sim.cfg, contacts.cfg, airstrike.cfg and torpedo's.sim/zon must be unmodded.
- realism settings should have some minimum requirement.
- boat used must be historically avialable at the time. Either by commission date or first sailing date.


Good idea? bad idea?
Would 70% realism be fine for the minimum requirement?
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Old 02-13-07, 08:27 PM   #3
Zantham
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Or divide it up between those that use full auto targetting, weapons officer assist, and manual targeting, and set up a minimum realism requirement for each.
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Old 02-13-07, 08:29 PM   #4
ReallyDedPoet
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Quote:
Originally Posted by Zantham
Or divide it up between those that use full auto targetting, weapons officer assist, and manual targeting, and set up a minimum realism requirement for each.
Like that one
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Old 02-13-07, 08:29 PM   #5
Phil
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put me down for full auto:rotfl:
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Old 02-13-07, 08:33 PM   #6
TarJak
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Not a bad idea. You should have a split between the Full auto and the full Manual targetting as there can be some real differences in hit rates between the two. would be interesting though if the best of the manual targetters got more tonnage than the best of the full auto guys!
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Old 02-13-07, 08:39 PM   #7
mookiemookie
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I'd sign up for that in a heartbeat! I've been on a bit of hiatus from SH3 lately, but this would definately get me going on it again.
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Old 02-14-07, 04:46 PM   #8
FIREWALL
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Quote:
Originally Posted by azn_132
Quote:
Originally Posted by Ducimus
I had an ephiphany which i thought might put some additional zest into the game.

Basic premise is sort of like wolves at war. The idea (which im only presenting, and not officially stating) is thus:


-A date/year is chosen to start in.
-All participants start a career game in that year/month.
-A date/year is chosen to end in.
-All participants have i dunno, 2 to 4 weeks to reach the finish date.

- at finish date all participants must produce the patrol log as generated by SH3 commander as proof of their deeds. (i think i might have the bandwidth to host these logs)

- Member with most tonnage wins... something, at the least, bragging rights.


Only rules i can think of (up for debate if this idea gets serious)

- Mod must be GWX
- Sensors.dat, AI sensors.dat, sim.cfg, contacts.cfg, airstrike.cfg and torpedo's.sim/zon must be unmodded.
- realism settings should have some minimum requirement.
- boat used must be historically avialable at the time. Either by commission date or first sailing date.


Good idea? bad idea?
Would 70% realism be fine for the minimum requirement?

NO
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