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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Jul 2005
Location: michigan
Posts: 77
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hi i was playing gwx and the destroyers never give up im in 1941 and they keeop on coming back for about 6 hours can someone tell me how to fix this the original grey wolves they eventually give up but these destroyers dont you have no chance at all please let me know what i can do to make the destroyers go away i mean silent running doesnt work anymore either
ober lt lare |
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#2 |
Lucky Jack
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The DD´s are more difficult in GWX, you really need to think to get away from them. Not just hit the silent run button and wait a few mins. Search the internet for tactics, try quick ahead flank rushes as the DD is passing you, turn alot. Try to be one step ahead of them all the time. They will eventually give up the chase.
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#3 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
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This is a good thing! I was wondering how the new sensors were!
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#4 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
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Can't say for sure as I didn't play GWX yet, but from my NYGM experience which I suppose must be something close, your best bet is to avoid getting detected, and if you are is to go deep (deeper than 100...) rig silent running and set speed 1 knt, then make quick sprints during the DC explosions.
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#5 |
A-ganger
![]() Join Date: Jul 2005
Location: michigan
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is there a mod i can use to make them less difficult to deal with
ober lt lare |
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#6 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
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Reload stock game...
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#7 |
A-ganger
![]() Join Date: Jul 2005
Location: michigan
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can i change some files or something the destroyers you cant sink them you cant evade they wont stop this is the only bad thing about gwx you cant even attack a convoy now at all
ober lt lare |
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#8 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
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You can't change the files, you have to change your tactics..
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#9 |
A-ganger
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then whats the best tactic to you use to evade them in gwx i turned the other way and the corvette continued to follow me for 7 hours how do you make them give up then
ober lt lare |
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#10 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
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See post above...
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#11 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
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Set speed to 2 knots, go as deep as you can (200+ meters) and eventually they will go away. You cant go very deep many times, though. as the hull will collapse eventually.
Deploy bolds, make sharp turns, etc.
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#12 |
Lucky Jack
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Keep it silent. If you are close to a convoy, the best bet is to be on silent run and at speed of 1-2KTS.
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#13 |
Ace of the Deep
![]() Join Date: Feb 2006
Location: New Port Richey, Fl, USA
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Here are a few things to try which may help:
Don't always wait around at periscope depth waiting to see what happens after you've fired your torps. Shoot from greater distances than b4 which helps sometimes as well. Don't always shoot for the closest target. |
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#14 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Only just evaded 4 destroyers myself while testing a new MP mission
Set speed to 1 kt and you can do it I was off Scotland and water was only 70m deep so no chance of going real deep It can be done but you need to change your playing style This aint the arcade game of the stock version |
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#15 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Somewhere in the Atlantic
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Just got away from 2 Hunt I's, 2 V&W's and 2 Flowers....it is possible, Take all the Late war tactics you have learnt in other mods and throw it out the window
![]() This is a whole new ball game, early war, use some of the tactics you learned before...Late war it's a combination of turns, different depths and silent running..Don't forget Your Decoys have just become your new best friend. |
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