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-   -   destroyers in gwx (https://www.subsim.com/radioroom/showthread.php?t=102177)

ober lt lare 12-17-06 03:04 PM

destroyers in gwx
 
hi i was playing gwx and the destroyers never give up im in 1941 and they keeop on coming back for about 6 hours can someone tell me how to fix this the original grey wolves they eventually give up but these destroyers dont you have no chance at all please let me know what i can do to make the destroyers go away i mean silent running doesnt work anymore either

ober lt lare

Dowly 12-17-06 03:10 PM

The DD´s are more difficult in GWX, you really need to think to get away from them. Not just hit the silent run button and wait a few mins. Search the internet for tactics, try quick ahead flank rushes as the DD is passing you, turn alot. Try to be one step ahead of them all the time. They will eventually give up the chase.

Lanzfeld 12-17-06 03:10 PM

This is a good thing! I was wondering how the new sensors were!

Corsair 12-17-06 03:14 PM

Can't say for sure as I didn't play GWX yet, but from my NYGM experience which I suppose must be something close, your best bet is to avoid getting detected, and if you are is to go deep (deeper than 100...) rig silent running and set speed 1 knt, then make quick sprints during the DC explosions.

ober lt lare 12-17-06 03:14 PM

is there a mod i can use to make them less difficult to deal with

ober lt lare

Corsair 12-17-06 03:16 PM

Reload stock game...:D

ober lt lare 12-17-06 03:19 PM

can i change some files or something the destroyers you cant sink them you cant evade they wont stop this is the only bad thing about gwx you cant even attack a convoy now at all

ober lt lare

Corsair 12-17-06 03:22 PM

You can't change the files, you have to change your tactics..:D

ober lt lare 12-17-06 03:26 PM

then whats the best tactic to you use to evade them in gwx i turned the other way and the corvette continued to follow me for 7 hours how do you make them give up then

ober lt lare

Corsair 12-17-06 03:29 PM

See post above...;) Deep, slow and silent.

stabiz 12-17-06 03:29 PM

Set speed to 2 knots, go as deep as you can (200+ meters) and eventually they will go away. You cant go very deep many times, though. as the hull will collapse eventually.

Deploy bolds, make sharp turns, etc.

Dowly 12-17-06 03:30 PM

Keep it silent. If you are close to a convoy, the best bet is to be on silent run and at speed of 1-2KTS.

fredbass 12-17-06 03:37 PM

Here are a few things to try which may help:

Don't always wait around at periscope depth waiting to see what happens after you've fired your torps.

Shoot from greater distances than b4 which helps sometimes as well.

Don't always shoot for the closest target.

bigboywooly 12-17-06 04:12 PM

Only just evaded 4 destroyers myself while testing a new MP mission
Set speed to 1 kt and you can do it
I was off Scotland and water was only 70m deep so no chance of going real deep
It can be done but you need to change your playing style
This aint the arcade game of the stock version

Pants 12-17-06 06:00 PM

Just got away from 2 Hunt I's, 2 V&W's and 2 Flowers....it is possible, Take all the Late war tactics you have learnt in other mods and throw it out the window;)

This is a whole new ball game, early war, use some of the tactics you learned before...Late war it's a combination of turns, different depths and silent running..Don't forget Your Decoys have just become your new best friend.


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