SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-30-19, 10:07 AM | #1 |
Ensign
Join Date: Mar 2001
Posts: 221
Downloads: 95
Uploads: 0
|
Playable destroyers??
Last saturday I got a mail from onkel Neal announcing Wolfpack Single Player mode, but the thing that really got my attention was this sentence "and that Holy Grail of all u-boat sims--playable destroyers for massive player vs player convoy battles"
This not only got my attention but got me really excited I know the sim is still in early access and that this possibility is nowhere near yet however I have tried to find in the forum any mention about playable destroyers and I have found nothing of relevance on this sense (maybe I have missed it) Is there any information about the plans regarding playable destroyers available? Will this be within Wolfpack or it would be another sim that can "connect" with Wolfpack as we did with SH2 and DC. Would we have only playable destroyers or also corvette like the Flower class? Any info is more than welcomed!
__________________
Peace and freedom are not free. |
09-30-19, 08:23 PM | #2 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
|
yes, i got it too ....thought allready nobody would ask that, but now there is a very good chance that this dream come true as the dev´s are very close to us !
btw, can you renember project "Messerwetzer" regarding discussions about additional rooms, i want mine on a sloop or destroyer, bridge/radio and step down sonar room, this will add a huge gameplay element, the escort-sim itself and of course pvp. ...hmmm where did i put this table which give you u-boat`s dept, when the active sonar breaks up while approaching it slowly, that with this this special angel hmmh... i realy hope for huge sales so more man power could help, there is so much to do first.
__________________
Stormy...... Last edited by Stormfly; 09-30-19 at 10:21 PM. |
10-01-19, 09:09 PM | #3 |
Loader
Join Date: Sep 2007
Location: Canada
Posts: 89
Downloads: 35
Uploads: 0
|
Honestly, I have very little interest in U-boat only simulations, as I have a personal aversion to playing Kriegsmarine only. For some reason, Allied and even other nations like Italy often get overlooked in simulations. All this to say, I have been standing off from Wolfpack until the recent announcement reference playable destroyers. Ever since Destroyer Command, I've been waiting for another good surface combatant simulation, and if Wolfpack can get there and really simulate both sides of the Battle of the Atlantic I'd support it 100%.
Standing by for details, but if this is a serious effort I'll be buying in.
__________________
MAD MARK, FULL SCALE! |
10-02-19, 07:18 AM | #4 |
Swabbie
Join Date: Aug 2009
Location: United Kingdom
Posts: 14
Downloads: 83
Uploads: 0
|
I will probably not make any friends here with this statement, but I'd rather have the team to focus the available non-infinite resources on perfecting the U-Boat simulation instead of adding playable surface vessels resulting in a half-baked neither-is-perfect tries-to-be-everything game.
I'm also dreaming of such a game, but I'd rather get one aspect finished than an overpromising feature-creep "Marine Citizen" game. |
10-02-19, 07:51 AM | #5 |
Seaman
Join Date: May 2019
Posts: 34
Downloads: 1
Uploads: 0
|
Agree with PeterS!
|
10-02-19, 09:42 AM | #6 |
Silent Hunter
Join Date: Dec 2004
Location: AN9771
Posts: 4,894
Downloads: 304
Uploads: 0
|
Yeah, it's not on the roadmap. So don't count on it. It's great that someone is doing the prep-work in modeling (escort channel in Wolfpack Discord). But there is a looooooooong way to go before this is going to be added.
__________________
My site downloads: https://ricojansen.nl/downloads |
10-02-19, 01:27 PM | #7 |
Ensign
Join Date: Mar 2001
Posts: 221
Downloads: 95
Uploads: 0
|
Well if onkel Neal mentioned "playable destroyers" on his mail I guess it is because there are plans for this to happen. Long term plans, for sure, but I give it all credibility.
I have been here for long time and played most subsim sims available however I do not remeber more exciting times for the comunity than when we had SHII and Destroyer Command and we played really exciting battles with teams of human destroyers and submarines. It was our "happy Times season" We even had tournaments and a lot of activities and flotillas participating in activities. For me battles againts the IA are simply boring, after a few missions, you got it figured it out and it is no longer atractive. However in sims like SHII vs DC or in Dangerous Waters when you are fighting against smart and skilled humans you are in a different game. I have no rush for this, I have been in dry dock for long and can wait but knowing that we may have playable destroyers here makes all the difference to me. Like Neal said "Holy Grail of all u-boat sims--playable destroyers for massive player vs player convoy battles" Cannot get better and it is worth the wait
__________________
Peace and freedom are not free. |
10-02-19, 07:38 PM | #8 |
Ace of the deep .
|
I would use playable destroyer . For those people that dont like team play for what ever reason . Join in a multiplayer session as one of the already AI destoyers . Basically single player mode on a destroyer but in a multiplayer session .
|
10-02-19, 07:50 PM | #9 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
|
...well i dont fear the nagger`s but would think they just fear a dangerous opponent
__________________
Stormy...... |
10-05-19, 11:14 AM | #10 |
Ensign
Join Date: Mar 2001
Posts: 221
Downloads: 95
Uploads: 0
|
As I have already mentioned I am not much fun of sims where you only fight against the IA, however I have decided to support Wolfpack and purchased it.
It will be interesting to try multicrew in the sub and I will patiently waiting for the playable surface escorts. I just first need to learn how to operate in the new U-boat
__________________
Peace and freedom are not free. |
10-05-19, 12:41 PM | #11 |
Born to Run Silent
|
Thanks for your support, that's a big help towards continued development.
__________________
SUBSIM - 26 Years on the Web |
10-18-19, 09:38 PM | #12 |
Captain
|
I am completely in favour of playable destroyers/corvettes, but as important in my view will be progressive damage and disorder within the U-boat, so fused electrics, blown light-bulbs, smashed instrumentation, reparable leaks and so forth. I'd particularly like to see a prolonged period of difficulties countering visible flooding leading to sinking excepting where catastrophic damage occurs from ramming or a near direct depth-charge hit. I also miss the German speech that SH3 used to have, and the sometimes prolonged periods evading escorts.
|
10-19-19, 09:29 AM | #13 | |
Born to Run Silent
|
Quote:
You certain?
__________________
SUBSIM - 26 Years on the Web |
|
10-19-19, 10:02 AM | #14 |
LSH-2022 Liaison Officer
|
May be Christmas will come early this year Human Controlled Escorts
and A Mission Editor for Wolfpack best Christmas ever |
10-19-19, 05:12 PM | #15 |
Silent Hunter
Join Date: Dec 2004
Location: AN9771
Posts: 4,894
Downloads: 304
Uploads: 0
|
I went by the image officially called the roadmap. And the progress of KojiMori in the Discord #Escort channel. But I will admit I didn't read the email that you sent (announcement of solo-play update) well enough. That pretty much is a promise alright.
__________________
My site downloads: https://ricojansen.nl/downloads |
|
|