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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
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![]() Join Date: Dec 2013
Posts: 21
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Hi I'm playing GWX3 with USAM in career mode. I just upgraded to the type VIIB from Type II and I am now suddenly seeing this graphically bug on merchant ships. Any idea what maybe causing it?
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#2 |
CTD - it's not just a job
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What is your mod list Monty160?
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#3 |
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I think I've worked out what was causing it. I did have a bunch of mods installed but I did a fresh install. This is all I have now.
GWX3 WB's USAM v69.61.1 Part 1 WB's USAM v69.61.1 Part 2 Supplement to V16B1 (JSGME) WB's USAM 1b GWX Campaign It's not there anymore after I uninstall WB's USAM. It's some sort of glitch with ships using the red port navigation light (the green starboard lights are fine). Do you know if there is a fix for it? Thanks |
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#4 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
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This problem is related to the red_halo.tga file that is used in WBs USER v69.61.1 Part 2\data\Sea\LW_Boje\LW_Boje.dat and WBs USER v69.61.1 Part 2\data\Sea\LWC_Boje\LWC_Boje.dat and has a different texture. The easiest way is to rename these textures to red_halo_boje.tga
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#5 | |
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#6 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
Uploads: 0
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