![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Samurai Navy
![]() Join Date: Aug 2008
Location: U-30
Posts: 597
Downloads: 910
Uploads: 12
|
![]()
Hi,
I am using NYGM3 2.7. I cannot find the key that deploys Bold decoys. Does anybody know what key to use? Many thanks if you can help. KUrtz
__________________
Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() |
![]() |
![]() |
![]() |
#2 | |
Ocean Warrior
![]() |
![]() Quote:
Fwiw, that is not the latest model of NYGM. To answer your question, letter "J" or click on the engineer/maneuvers/bold. Also, thanks for your "torpedo final" sound mod. Been using it for awhile now, great stuff !
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
|
![]() |
![]() |
![]() |
#3 | |
Samurai Navy
![]() Join Date: Aug 2008
Location: U-30
Posts: 597
Downloads: 910
Uploads: 12
|
![]() Quote:
Many thanks and many thanks. KUrtz ![]()
__________________
Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() |
|
![]() |
![]() |
![]() |
#4 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
|
![]()
Speaking of decoys, does anybody know the amount of the various types carried? My last boat had the BOLD 5 installed. I have never exhausted them all so no idea as to how many are loaded aboard.
__________________
![]() |
![]() |
![]() |
![]() |
#5 |
Ocean Warrior
![]() |
![]()
Did you use them a lot and never run out ?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
![]() |
![]() |
![]() |
#6 |
Captain
![]() Join Date: Apr 2014
Location: Victoria, British Columbia, Canada
Posts: 495
Downloads: 1
Uploads: 0
|
![]()
5-7 times, then you are out. I can't remember exactly, but use them wisely.
__________________
Because I'm the captain, that's why! |
![]() |
![]() |
![]() |
#7 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
|
![]() Quote:
Is this only the case with NYGM or also with other Mods. I can't seem to remember how it is with CCoM and/or GWX ...
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
|
![]() |
![]() |
![]() |
#8 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
|
![]()
No, I simply have only used them at most two or three times, thus not finding out first hand the hard limit. I shall make a note if/when this occurs. Or, I suppose I could do a dump when coming back to base after a patrol when they were not used.
__________________
![]() |
![]() |
![]() |
![]() |
#9 | |
Ocean Warrior
![]() |
![]() Quote:
Maybe I'll dig around the game files and see if it's listed somewhere.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|