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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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[REL] Conus' SH3GWX Widescreen Mod
SH3GWXWS 3.2
First of all let me point out a few facts: The mod itself which allows the game to run in wide screen is NOT my idea. The ddl and config files were created by Rubini and Seeadler. I just built on their idea and buit complete wide screen interface with a few improvements of my own and some files from other modders. Thank you for developing it and allowing me build on it! ![]() Secondly, I started this project for my personal use and didn't really intend to release it but with amounting time I've spent developing it I thought that I might share the result with the community. Because I started this project on my already modded SH3 I couldn't help it but to use graphic elements from other modders. I would like to thank these following people because I used some of the graphic files or their portions in my mod: Hitman JCWolf Karamazovnew HanSolo78 Gentlemen, (a) if you feel like I wronged you by using some of your elements and you would like them removed from the mod please let me know (b) if used your gaphics but didn't credit you and you don't mind leaving it in the mod, please let me know as well Lastly this mod includes (with his permission) Anvarts' GWX_SH4StyleFlag_fullModel with the flag textures replaced by mine to match the rest of the mod. Ok, this being said, what is actually SH3GWX? It is an mod which allows you to run SH3GWX in 1360x768 without stretching and distorting any images. Unfortunately there is no way how to make this mod to cover multi-resolutions (for people who run SH3GWX in other resolutions you may still use it but you MAY experience some weird graphic glitches). Also this mod is NOT compatible with any other mod with changes in Cameras.dat and menu_1024_768.ini. The recent release is ver 3.2 but please note that there are no versions 1.0 - 3.1. The numbering was for my sole purpose of development and I will keep the first release under 3.2 because it will help me in making any changes in the future. What can you expect in this mod? -All loading screens and all background screens were resized (but not just stretched) to fit 1360x768 -Ranks and medals were replaced with better resolution ones -All officers faces are modified stock icons, all petty officers and sailor icons were created from scratch -The font used in messages screen was adjusted so small caps "j" is no longer being cut off -All pull-out icons and order icons were completely re-created -Pull-down flags list was re-created -Recognition manual flags were replaced -Small changes in the TDC files, bearing strip -Binocular, Attack & Observation Periscopes and UZO view was replaced with historically accurate ones -included my retextured Minnensucher ...multiple other small changes I lost track of. Here is the D/L link: http://www.mediafire.com/download.php?gmwvyzuxkuk If you have any comments/suggestions/constructive criticism, all are welcome. Hope you enjoy it. Cheers, ![]() -Libor Few screenies ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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![]() Last edited by conus00; 05-30-10 at 11:30 AM. |
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#2 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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Here is first tiny update for people who do not want medals or ranks on crew and want to use my Rank_Deco_ND.tga.
This one removes just medals - No Medals On Crew For SH3GWXWS: D/L http://www.mediafire.com/?ywmh2nm2yiw This one removes both medals and ranks - No Medals No Ranks On Crew For SH3GWXWS: D/L http://www.mediafire.com/?gewjo3gjmtc Gentlemen as of today my computer is boxed up and loaded on United VanLines semi along with my other stuff to be moved to Florida. I am stuck back in Ohio, tying some loose ends and don't expect to leave here for week or so. I still have (albeit very limited) access to the internet but any file changes will have to wait until it is delivered to Tampa. I will still try to answer as many questions as you might have as possible.
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![]() Last edited by conus00; 06-02-10 at 07:06 AM. |
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#3 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Conus00, what can I say. Brilliant stuff, I'm tempted to turn of my internet (DRM can go ta hell - SH5) and just go play this instead.
Will see some hours put into playing this with GWX. Now all thats needed is Hitman to bring out his optics mod for this ![]() And don't forget to take a well deserved rest. Edit: Sorry noticed that his optics are already included. Does it aslo contain the RAOBF? Last edited by reaper7; 05-26-10 at 01:25 PM. |
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#4 | |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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![]() Quote:
I am not THAT skilled modifying menu_1024_768.ini. ![]()
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#5 |
Silent Hunter
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Hi conos00 !
Wonderful MOD, many thanks !!! ![]() But I´ve one question and a big wish: Is it possible to become the Rank_Deco_ND.tga, which comes with your MOD, without medals ? Best regards, Magic |
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#6 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#7 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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#8 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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Tip top Conus, all I need now is my new 22" widescreen monitor and it's a big thumbs up.
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#9 |
Gunner
![]() Join Date: Feb 2003
Location: Subwolves Lair...
Posts: 97
Downloads: 207
Uploads: 0
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Great job! Just finished editing to get it working with FM's Interior and the Super Turm mod.....
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Cry "HAVOC!", and let slip the dogs of war ![]() BdU - Wolves at War Uboat War 1939-1945 |
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#10 |
Bilge Rat
![]() Join Date: Jan 2010
Posts: 1
Downloads: 33
Uploads: 0
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Fantastic job. Thanks very much!
G. |
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#11 | |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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![]() Quote:
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![]() Last edited by conus00; 05-27-10 at 08:22 AM. |
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#12 |
Engineer
![]() Join Date: Jul 2006
Location: By the Nordsee
Posts: 200
Downloads: 374
Uploads: 0
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but unfortunately I only get 7fps inside the new Wilhelmshaven port!!
I think I might need to do some tweeking! ok Rick |
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#13 |
Silent Hunter
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Hi conus00 !
Thank you very much ![]() ![]() ![]() This is right ??? Best regards, Magic ![]() Edit: Please check your two Archive Files from your Post #2, in both Archive Files are the same .tga Files (I think the wrong .tga File with Medals in both Archive Files) Last edited by Magic1111; 05-27-10 at 02:08 PM. |
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#14 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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This is one of the best advancements for SH3. I must say thank you all who busted there behinds to make it happen. I bow to your mightiness.
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#15 |
Swabbie
![]() Join Date: May 2009
Posts: 8
Downloads: 19
Uploads: 0
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I have download this mod and try to unzip it, but I got a error message ! "C:\Documents and Settings\AJXP\desktop\Conus' SH3GWXWS 2.3.rar: CRC fault on Conus' SH3GWXWS 2.3\data\Menu\Gui\Layout\LeerC4.tga,file damaged。"
It's that OK for this mod? Shall I ignore this error message and use this mod anyway? Please help me solve this problem, thank you. |
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