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#1 |
Stowaway
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Hello,
I'm working to improve the buoys of GWX. I'am adding some bigger halos and also a light node. Here is an example : ![]() |
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#2 |
Sea Lord
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Awesome
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#3 |
Engineer
![]() Join Date: Mar 2012
Location: Kalifornia
Posts: 211
Downloads: 162
Uploads: 0
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can you find a real Bell Sound for it? Those little Tinkling bells don't cut it like the real thing. Awesome work!
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#4 | |
Stowaway
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![]() Quote:
![]() I'm also working on a buoy with a flickering light : 2 brief white brightnesses, followed by a pause. |
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#5 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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I think I'm the one who's been messing with bell sounds at the time. I just wanted to say I don't live on the coast so I was unable to know about the sound of real buoy bells. ![]() ![]() |
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#6 |
Engineer
![]() Join Date: Mar 2012
Location: Kalifornia
Posts: 211
Downloads: 162
Uploads: 0
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is ok, used them for years now!!! Like GWX 3.0!!!
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#7 | |
Stowaway
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#8 |
Stowaway
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Hey ! My mod is ready. Will release it soon, after I got permission from GWX team members. I'm waiting for you.
![]() README : This mod is based on the GWX 3.0 buoys. So, all credits go to the GWX team and me. There are 6 different buoys : 2 red (R1 and R2), 2 green (G1 and G2), an orange (O1) and a black (D2). Features : - R2, G2 and D2 : improved proportions, added a square at the top of R2, a triangle to G2 and two "circles" to D2. - changed the textures of all buoys will less dirty ones - changed all the halo effects : size, color, animation, no brightness throw the land. - added a light effect for all halos - have added new sounds for the bells - have improved a bit the ambient sound - have removed the bell sound underwater - have improved the collision mapping I have created a mission called "Test new buoys". Play it to see all the different buoys at night near Brest Harbour. I recommand you to stop near the buoys with flickering lights (except the orange ones) to hear the new sounds of the bells. How to read these marks, what do these buoys mean ? - black with white lights : danger - red : leave the buoy on port side (on the left) when you enter in a harbour, or leave it on starboard (on the right) if you are going to sea. - green : leave the buoy on starboard when you enter in a harbour, or on port side if you're going to sea. - orange : wreck This mod is JSGME ready. I recommand to enable it when you are in a harbour (when playing a career). This is a free mod. If you use it in a (super)mod, please give proper credits to me, this was a huge work (at least 40 hours for modifications and tests of all kinds). If you like it, I'm happy. If you don't like it, just uninstall it. ![]() |
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#9 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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Hi,
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If I remember correctly - without looking at the credits - buoys were created by the GWX team, and DivingDuck in particular (who didn't log in here for some time now). To know more about that and the way you need to give proper credits, take a look in the GWX manual or either PM Jimbuna, Jeff-Groves or Kpt Lehmann. ![]() ![]() |
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