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#1 |
Gunner
![]() Join Date: Apr 2011
Posts: 93
Downloads: 227
Uploads: 0
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So when I play the German side, I can tweak my solution on the attack map with the displayed TDC dials. When I play a U.S. sub, I have to switch back to one of the scopes and then switch back to the map to check. Is it possible to mod the game for TDC input on the attack map for Fleet Boats?
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#2 |
Gunner
![]() Join Date: Apr 2011
Posts: 93
Downloads: 227
Uploads: 0
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I guess I'm asking if there is a mod that has the TDC input dials (top right of the screen) on the Attack Map.
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#3 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() As I recall, they are on the attack map. |
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#4 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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No, he's talking about the stadimeter/speed/AOB gadget that's the pullout on the upper right of the periscope/TBT screens. Attack map has the torpedo tube status (lower right) and PK/torpedo settings (left) displays, but no AOB/stadimeter/speed input gadget. Never heard of a mod for one, seems to me it would be more complicated to use anyway.
One thing the fleet boats had that the U boats didn't was the Position Keeper, click that button to turn it red and it will keep track of where the target should be when the scope is down - assuming no heading or speed changes. Periodic updates need to be done from periscope observations, and of course if the target is zigzagging the Position Keeper is completely useless. |
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#5 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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#6 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Agree. I suppose you could change the speed and fine tune the AOB using the outline of the target (assuming map contact updates on) but that would require the standard map's protractor as well. What I'm puzzling over is how it could be useful for anything, but then again I usually use auto targeting anyway.
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