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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Jul 2008
Posts: 77
Downloads: 34
Uploads: 0
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#2 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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why did you put the wrong main guns on? you should have kept the Graf Spee's guns and added a 3rd turret, its very weird otherwise, forgetting the poor textures, both the Admiral Hipper and the Scharnhorst are great.
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Head of The Surface Warfare Super-Mod Team ![]() Leutnant z. S. David U. Ziegler U-105 IXB On Patrol 1 Last edited by ivank; 08-09-08 at 10:48 AM. |
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#3 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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good mod
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Task Force industries "Taking control of the world, one mind at a time" |
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#4 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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yamato1, if you tell me how i will correct the main gun problem
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#5 | |
A-ganger
![]() Join Date: Jul 2008
Posts: 77
Downloads: 34
Uploads: 0
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![]() Quote:
I made it with the graf spee guns.... Hmm for me not work...Too big the guns.... Last edited by yamato1; 08-10-08 at 07:13 AM. |
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#6 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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i mean visually the guns are wrong the graf spee guns are the right ones, these look like the bismarcks
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#7 |
Bilge Rat
![]() Join Date: Jul 2008
Posts: 1
Downloads: 40
Uploads: 0
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#8 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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i have been trying to do the same thing
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#9 |
Engineer
![]() Join Date: Dec 2006
Location: New England
Posts: 216
Downloads: 9
Uploads: 0
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I'm having a problem with the 2,3,4 turrets not showing up? Also have your other ship mods and with these I'm not having this problem. I tried redownloading the mod and also tried a fresh copy of SHIV without the other mods installed and I'm still having the same problem. Other wise everything else is working great along with the #1 main turret.
Is there something that I need to change with this mod file? Thank's
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#10 |
Swabbie
![]() Join Date: Sep 2009
Posts: 9
Downloads: 654
Uploads: 0
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Scharnhorst not found,
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#11 | |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
Uploads: 0
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But don't you worry cause we of TSWSM are working on one hell of a surface warfare mod ![]() TSWSM will feature, amongst many others, the Scharnhorst and Bismarck, and a full surface warfare campaign.
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#12 |
Seasoned Skipper
![]() Join Date: Nov 2008
Location: Colorado and California
Posts: 726
Downloads: 358
Uploads: 0
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Can someone upload Yamato's Scharnhorst again for us pls? danke.
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Erlaubnis an Bord zu kommen.
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#13 |
Swabbie
![]() Join Date: Sep 2009
Posts: 9
Downloads: 654
Uploads: 0
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Hey,i can´t find playable Scharnhorst,only Bismarck found
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#14 | |
Swabbie
![]() Join Date: Sep 2009
Posts: 9
Downloads: 654
Uploads: 0
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#15 |
Watch
![]() Join Date: Dec 2009
Posts: 20
Downloads: 55
Uploads: 0
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still no scharnhorst
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