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[REL]KMS Scharnhorst playable
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why did you put the wrong main guns on? you should have kept the Graf Spee's guns and added a 3rd turret, its very weird otherwise, forgetting the poor textures, both the Admiral Hipper and the Scharnhorst are great.
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good mod:up:
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yamato1, if you tell me how i will correct the main gun problem
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I made it with the graf spee guns.... Hmm for me not work...Too big the guns.... |
i mean visually the guns are wrong the graf spee guns are the right ones, these look like the bismarcks
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I think the Main Guns are to small. I have put the īgun dates from the graf spee to the Scharnhorst dates.
I think thats the correct size for the main guns, but i dont no how to put them on the other 2 guns.Can u do it? (sorry for my very bad english =( ) http://img401.imageshack.us/img401/3...3803kf6.th.png |
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I'm having a problem with the 2,3,4 turrets not showing up? Also have your other ship mods and with these I'm not having this problem. I tried redownloading the mod and also tried a fresh copy of SHIV without the other mods installed and I'm still having the same problem. Other wise everything else is working great along with the #1 main turret.
Is there something that I need to change with this mod file? Thank's |
Question for playable ships
Scharnhorst not found,:damn:Only Bismarck,other playabla ships not found.Why?
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But don't you worry cause we of TSWSM are working on one hell of a surface warfare mod:yeah: TSWSM will feature, amongst many others, the Scharnhorst and Bismarck, and a full surface warfare campaign. |
Can someone upload Yamato's Scharnhorst again for us pls? danke.
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talk
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still no scharnhorst :(
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