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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Jan 2012
Location: Western Canada
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I was Wondering If anyone would be interested in creating a Shkval topedo?
![]() the shkval torpedo is a supercavitating torpedo the could go to 200+ knots, mabey even more. it "flys" in a bubble created by it`s nose cone. I would love one of these. I`ll gladly answer any questions. "Specs" Diameter: 533 MM length: 8.2 M weight: 2,700 KG (warhead 210 KG) speed: Launch=50 Knots, Max=200-250 Knots range: new version 7-13 KM, old version 2 KM propulsion: Liquid-fuel rocket engine Controls: four control fins and a movable tip ![]() ![]() ![]() these pictures are of 1 the bod 2 the head and 3 the rear. ![]()
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How do you hide a submarine? You sink it sir, they are designed to sink. Last edited by oscarenwickler; 01-25-12 at 09:14 PM. |
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#2 |
Loader
![]() Join Date: Dec 2011
Location: Moscow
Posts: 87
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This game about WWII german submarines, not Cold War russians
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#3 |
Mate
![]() Join Date: Jan 2012
Location: Western Canada
Posts: 55
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so? Just look at the mods from SH4. It`s all submarine stuff.
![]() plus I think these torpedos are just plain cool ![]()
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How do you hide a submarine? You sink it sir, they are designed to sink. |
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#4 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
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Nice pics but a re-size wouldn't hurt!
![]() A mod is unlikely, SH5 is just starting to come into its own in terms of WW2 modding let alone cold war subs & weapons. If you want that kind of thing, you'll need Dangerous Waters. ![]() |
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#5 | |
Mate
![]() Join Date: Jan 2012
Location: Western Canada
Posts: 55
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![]() I thought you could just do some speed changes with the torpedo and add a skin. TDW was able to bring ships over from SH4 using this way. I think I`ll ask him and see what he says. if he says it`s not possible than i`ll close the thread.
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How do you hide a submarine? You sink it sir, they are designed to sink. Last edited by oscarenwickler; 01-25-12 at 09:21 PM. |
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#6 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
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repeated post
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#7 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
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Replace the deck gun with this in 1945 could be cool and possible because it was a real weapon , the first wire guided missile.
Ruhrstahl X-4 ![]() ![]()
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#8 | |
Mate
![]() Join Date: Jan 2012
Location: Western Canada
Posts: 55
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How do you hide a submarine? You sink it sir, they are designed to sink. |
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#9 |
Mate
![]() Join Date: Jan 2012
Location: Western Canada
Posts: 55
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If anyone is confused with my description of the control fins on my first post, than look at the third picture. look up the torpedo body until you see a little silver thing that`s retracted into the body. those are the control fins.
cheers! ![]() ![]()
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How do you hide a submarine? You sink it sir, they are designed to sink. |
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#10 |
Stowaway
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i think the main resistance to ideas like this is because the sub simulator crowd is more interested in period specific historical accuracy and realism then just modding general cool stuff that is totally unrealistic so while it could be cool it may not be of interest to many of the modders out there.
that said you will find the members here are very helpfull and will assist you with any info you may need to help you create your own mod for this. im sure there will be other members who will enjoy this mod as much as you will |
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#11 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
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Please don't think I'm shooting your idea down in flames, just as Webster says, it's more likely that modders will be working on WW2 related things for the foreseeable future. If/when SH5 gets a 'modern subs' mod, I have no doubt someone will mod one of these torps for it. But until that happens, your best bet in terms of finding a game that uses them is Dangerous Waters. Good hunting either way, and I hope you get your mod one day! ![]() ![]() |
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#12 |
Mate
![]() Join Date: Jan 2012
Location: Western Canada
Posts: 55
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All I want is a torpedo that can go really fast, but it would be awsome to have this look to it. as for the WWII historical accuracy I think that a LITTLE future weapons would be neat to have for people who (like me) just want to see what`s possible.
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How do you hide a submarine? You sink it sir, they are designed to sink. |
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#13 |
Eternal Patrol
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Maybe you need to start learning how to do this yourself. That's the way all the modders started - figuring out how to do something they wanted.
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“Never do anything you can't take back.” —Rocky Russo |
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#14 | |
Mate
![]() Join Date: Jan 2012
Location: Western Canada
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How do you hide a submarine? You sink it sir, they are designed to sink. Last edited by oscarenwickler; 01-28-12 at 05:57 PM. |
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#15 | |
Mate
![]() Join Date: Jan 2012
Location: Western Canada
Posts: 55
Downloads: 3
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How do you hide a submarine? You sink it sir, they are designed to sink. |
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