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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Mar 2010
Location: Scapa Flow, underneath a ferry
Posts: 272
Downloads: 125
Uploads: 0
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1: Sometimes the CO2 just keep increasing even if I dive and surface the boat
2: The damn torpedo in tube 5, I buy one torpedo and it always show the default torpedo in it even if I bought an entirely different torpedo ![]() |
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#2 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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1. It's a common problem. I just save, go to main menu and reload the saved game.
2. Not sure about this... |
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#3 |
中国水兵
![]() Join Date: Mar 2010
Location: Scapa Flow, underneath a ferry
Posts: 272
Downloads: 125
Uploads: 0
|
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Try to buy one of the most expensive and modern torpedo's and stack it in tube 5 (back tube), then start a game go to sea, then go to the torpedo loading screen, you will notice that tube 5 contains a grey torpedo and all the other contains the modern torpedos you bought.
This happens every time, I dont know why tube 5 wont track the torpedo you buy. Btw. I am aware of the save-reload CO2 problem, but I just mentioned it because its still annoying. ![]() |
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#4 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Hmm. I usually drag & drop my 'special' torps if I use them and I've never had problems with tube 5. In fact I think early-game you start with one or two electric fish in the front tubes, and I've always moved them to the rear tube(s) without difficulty.
Might be a mod soup issue. |
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