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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Two annoying problems (https://www.subsim.com/radioroom/showthread.php?t=188366)

DelphiUniverse 10-02-11 10:28 AM

Two annoying problems
 
1: Sometimes the CO2 just keep increasing even if I dive and surface the boat
2: The damn torpedo in tube 5, I buy one torpedo and it always show the default torpedo in it even if I bought an entirely different torpedo

:damn:

Sartoris 10-02-11 11:12 AM

1. It's a common problem. I just save, go to main menu and reload the saved game.
2. Not sure about this...

DelphiUniverse 10-02-11 04:43 PM

Try to buy one of the most expensive and modern torpedo's and stack it in tube 5 (back tube), then start a game go to sea, then go to the torpedo loading screen, you will notice that tube 5 contains a grey torpedo and all the other contains the modern torpedos you bought.

This happens every time, I dont know why tube 5 wont track the torpedo you buy.

Btw. I am aware of the save-reload CO2 problem, but I just mentioned it because its still annoying. :woot:

0rpheus 10-02-11 06:32 PM

Hmm. I usually drag & drop my 'special' torps if I use them and I've never had problems with tube 5. In fact I think early-game you start with one or two electric fish in the front tubes, and I've always moved them to the rear tube(s) without difficulty.

Might be a mod soup issue.


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