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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Hi again guys,
I want to learn to use Real navigation by TDW but i did not find nothing on this forum. Can somebody to explain (like step by step) how to use Real navigation, please? I instaled the mod but i was not been able to move my Uboat ![]() Thanks! |
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#2 | |
Black Magic
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#3 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I will. Thanks!
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#4 |
Ace of the deep .
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If you install Trevally Automated Scripts v0.3 , it has a nice Auto nav plot script . You can be TC to your destination and the Navigator will plot you position marks every so often . Fantastic mod .
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#5 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I have them - what i must do after - i go in automation and play wich script? Explain to me step by step (no need to hear from you ,,holly mother of god,, ![]() Thanks! ![]() |
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#6 |
Ace of the deep .
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No more holy mother of gawd , i get myself in too much trouble
![]() What is problem ? |
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#7 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Please explain to me step by step (like i am at kindergarden) how i can navigate with real navigation - before i just ploted with my mouse the corce - very easy - now i am not able to move the ship.
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#8 |
Ace of the deep .
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Install the mod
Click on the 2 wheel icon on the right , brings up the automation panel . Click on real navigation. Click on position on patrol . Click on script which is close to your clock time. Click on activated scripts to turn green . Click on the Play button . Click X on the automation panel to hide interface. ![]() |
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#9 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() ![]() i want to navigate to a located patrol area - how i do the ploting? |
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#10 |
Black Magic
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#11 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Now i just understood wy i did not found what you just posted for me sober - before i enabled the travelly mod i saw a post of you with some modification that you made at the travelly tutorial, i made the same changes and i deleted some lines that i was thinking i will not use
![]() My trevally enabled mod script it is like that now: ;Trevally Automated Scripts v0.3 [AS] Deck Gun With ZigZag [DESCRIPTION] You must be surfaced before running script. Finish off that wounded merchant whilst running a zigzag to reduce return fire. [DESCRIPTION_END] [CATEGORY] Attack [SUBCATEGORY] Surface Attack [COMMANDS] Ahead_full,0,0,0,0,0,0,15 Set_guns,0,0,0,2,2,0,1 Advanced_knuckle,45,0,20,8,0,0,15 Advanced_knuckle,-90,0,20,8,0,0,15 Advanced_knuckle,90,0,20,8,0,0,15 Advanced_knuckle,-90,0,20,8,0,0,15 Advanced_knuckle,90,0,20,8,0,0,15 Advanced_knuckle,-90,0,20,8,0,0,15 Advanced_knuckle,90,0,20,8,0,0,15 Advanced_knuckle,-90,0,20,8,0,0,15 Advanced_knuckle,90,0,20,8,0,0,15 Advanced_knuckle,-90,0,20,8,0,0,15 Advanced_knuckle,90,0,20,8,0,0,15 Advanced_knuckle,-45,0,20,8,0,0,15 [COMMANDS_END] [AS] Flak Guns With ZigZag [DESCRIPTION] You must be surfaced before running script. Attack aeroplanes with flak guns whilst running zigzags at flank to reduce chance of damage. [DESCRIPTION_END] [CATEGORY] Attack [SUBCATEGORY] Surface Attack [COMMANDS] Ahead_standard,0,0,0,0,0,0,10 Set_guns,2,1,0,2,2,0,1 Set_guns,-1,-1,-1,-1,4,0,1 Advanced_knuckle,45,0,20,20,0,0,15 Advanced_knuckle,-90,0,20,20,0,0,15 Advanced_knuckle,90,0,20,20,0,0,15 Advanced_knuckle,-90,0,20,20,0,0,15 Advanced_knuckle,90,0,20,20,0,0,15 Advanced_knuckle,-90,0,20,20,0,0,15 Advanced_knuckle,90,0,20,20,0,0,15 Advanced_knuckle,-90,0,20,20,0,0,15 Advanced_knuckle,90,0,20,20,0,0,15 Advanced_knuckle,-90,0,20,20,0,0,15 Advanced_knuckle,90,0,20,20,0,0,15 Advanced_knuckle,-45,0,20,20,0,0,15 [COMMANDS_END] [AS] No Station Hydrophone check [DESCRIPTION] You must be below decks before running script. Use this in your patrol area after you have set waypoints. You will cruise at TC 128 for 2 hours. Then a TC 32 Hydro check and baffles. Looped for 24hrs. TC will drop to your option.py setting if contact detected. [DESCRIPTION_END] [CATEGORY] Search [SUBCATEGORY] Search on patrol [COMMANDS] Set_Time_Compression,8,0,0,0,0,0,0 Ahead_standard,0,0,0,0,0,0,0 Activate_NavMap_Station,0,0,0,0,0,1,0 Set_new_depth,25,0,0,0,0,0,60 All_stop,0,0,0,0,0,0,5 Set_Time_Compression,32,0,0,0,0,0,0 Hydrophone_normal_sweep,0,0,0,0,0,0,120 Ahead_standard,0,0,0,0,0,0,0 Set_Time_Compression,8,0,0,0,0,0,0 Set_new_course,90,0,0,0,0,0,60 All_stop,0,0,0,0,0,0,5 Set_Time_Compression,32,0,0,0,0,0,0 Hydrophone_normal_sweep,0,0,0,0,0,0,120 Report_nearest_sound_contact,0,0,0,0,0,0,0 Ahead_standard,0,0,0,0,0,0,2 Set_Time_Compression,4,0,0,0,0,0,0 Return_to_course,0,0,0,0,0,0,5 Surface,0,0,0,0,0,0,5 Set_Time_Compression,128,0,0,0,0,0,7200 Loop,12,0,0,0,0,0,0 Set_Time_Compression,1,0,0,0,0,0,0 [COMMANDS_END] [AS] Patrol with hydro check at station (looped) [DESCRIPTION] You must be below decks before running script. Looped hydrophone check with 2hr high TC surface run. Sound check is at station and takes 2mins to sweep. Midway to loop there is a uzo sweep. [DESCRIPTION_END] [CATEGORY] Search [SUBCATEGORY] Search on patrol [COMMANDS] Set_Time_Compression,1,0,0,0,0,0,2 Leave_NavMap_Station,0,0,0,0,0,0,0 Ahead_full,0,0,0,0,0,0,2 Set_new_depth,20,0,0,0,0,0,60 All_stop,0,0,0,0,0,0,5 Set_Time_Compression,1,0,0,0,0,0,2 Activate_hydrophone_station,0,0,0,0,0,0,2 Sweep_hydrophone,0,360,120,3073,0,0,1 Report_nearest_sound_contact,0,0,0,0,0,0,2 Leave_hydrophone_station,0,0,0,0,0,0,2 Hydrophone_normal_sweep,0,0,0,0,0,0,1 Ahead_one third,0,0,0,0,0,0,5 Snorkel_depth,0,0,0,0,0,0,0 Snorkel_depth,0,0,0,0,0,0,1 Snorkel_depth,0,0,0,0,0,0,30 Rise_whole_obs_periscope,0,0,0,0,0,0,5 Activate_Scope_Station,1,0,0,0,0,0,5 Sweep_Scope,1,0,360,60.0,192,0,10; abort stop Leave_Scope_Station,1,0,0,0,0,0,0 Report_nearest_visual_contact,0,0,0,0,0,0,10 Lower_whole_obs_periscope,0,0,0,0,0,0,0 Ahead_full,0,0,0,0,0,0,2 Surface,0,0,0,0,0,0,60 Ahead_one third,0,0,0,0,0,0,5 Activate_NavMap_Station,0,0,0,0,0,0,2 Radar_turn_on,0,0,0,0,0,0,2 Radar_set_continuous_sweep_mode,0,0,0,0,0,0,30 Report_nearest_radio_contact,0,0,0,0,0,0,2 Radar_turn_off,0,0,0,0,0,0,2 Set_Time_Compression,128,0,0,0,0,0,3600 Set_Time_Compression,1,0,0,0,0,0,2 Activate_Scope_Station,2,0,0,0,0,0,1 Sweep_Scope,2,0,360,60,457,0,2 Leave_Scope_Station,2,0,0,0,0,0,0 Radar_turn_on,0,0,0,0,0,0,0 Radar_set_continuous_sweep_mode,0,0,0,0,0,0,10 Report_nearest_radio_contact,0,0,0,0,0,0,0 Radar_turn_off,0,0,0,0,0,0,0 Activate_NavMap_Station,0,0,0,0,0,0,5 Set_Time_Compression,128,0,0,0,0,0,3600 Loop,12,0,0,0,0,0,0 Set_Time_Compression,1,0,0,0,0,0,5 [COMMANDS_END] [AS] Pesky Aeroplanes! [DESCRIPTION] You must be below decks before running script. You must be inside boat before using. Crash dive to 50m flank for 30mins. Check and surface. [DESCRIPTION_END] [CATEGORY] Evasion [SUBCATEGORY] Aeroplanes attacking [COMMANDS] Wait,0,0,0,0,0,0,5 Crash_dive_now,0,0,0,0,0,0,15 Get_depth_under_sub_keel,0,0,0,0,0,0,15 Set_new_depth,50,0,0,0,0,0,1 Activate_NavMap_Station,0,0,0,0,0,0,90 Ahead_slow,0,0,0,0,0,0,5 Hydrophone_normal_sweep,0,0,0,0,0,0,10 Report_nearest_sound_contact,0,0,0,0,0,0,1 Set_Time_Compression,128,0,0,0,0,0,0 Wait,0,0,0,0,0,0,1800 Set_Time_Compression,1,0,0,0,0,0,0 Leave_NavMap_Station,0,0,0,0,0,0,0 Snorkel_depth,0,0,0,0,0,0,0 Snorkel_depth,0,0,0,0,0,0,1 Snorkel_depth,0,0,0,0,0,0,50 Rise_whole_obs_periscope,0,0,0,0,0,0,5 Activate_Scope_Station,1,0,0,0,0,0,5 Sweep_Scope,1,0,360,60.0,192,0,10; abort stop Leave_Scope_Station,1,0,0,0,0,0,0 Report_nearest_visual_contact,0,0,0,0,0,0,10 Lower_whole_obs_periscope,0,0,0,0,0,0,0 Ahead_full,0,0,0,0,0,0,0 Surface,0,0,0,0,0,0,40 Activate_NavMap_Station,0,0,0,0,0,0,2 Set_guns,2,1,0,2,2,0,5 Set_guns,-1,-1,-1,-1,4,0,5 Radar_turn_on,0,0,0,0,0,0,5 Radar_set_continuous_sweep_mode,0,0,0,0,0,0,0 Report_nearest_radio_contact,0,0,0,0,0,0,2 Ahead_standard,0,0,0,0,0,0,0 [COMMANDS_END] ![]() I must to rewritte again. Thanks! |
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#12 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() Quote:
I am soryy if i am to insistent and brainless (at this hour) but i promise that after i will learn to use real nav you will se no more dumbt question from my side. Thanks! |
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#13 |
Black Magic
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there is no dumb question
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#14 |
Ace of the deep .
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#15 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Ok - next step
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