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-   -   Real navigation by TDW (https://www.subsim.com/radioroom/showthread.php?t=179643)

stoianm 01-28-11 02:10 PM

Real navigation by TDW
 
Hi again guys,

I want to learn to use Real navigation by TDW but i did not find nothing on this forum.

Can somebody to explain (like step by step) how to use Real navigation, please?

I instaled the mod but i was not been able to move my Uboat:D

Thanks!

TheDarkWraith 01-28-11 02:26 PM

Quote:

Originally Posted by stoianm (Post 1585048)
Hi again guys,

I want to learn to use Real navigation by TDW but i did not find nothing on this forum.

Can somebody to explain (like step by step) how to use Real navigation, please?

I instaled the mod but i was not been able to move my Uboat:D

Thanks!

look in my UIs thread towards the end of it. You'll find plenty of information there :yep:

stoianm 01-28-11 02:31 PM

I will. Thanks!

THE_MASK 01-28-11 03:40 PM

If you install Trevally Automated Scripts v0.3 , it has a nice Auto nav plot script . You can be TC to your destination and the Navigator will plot you position marks every so often . Fantastic mod .

stoianm 01-28-11 03:48 PM

Quote:

Originally Posted by sober (Post 1585146)
If you install Trevally Automated Scripts v0.3 , it has a nice Auto nav plot script . You can be TC to your destination and the Navigator will plot you position marks every so often . Fantastic mod .

Be more explicite please sober. I must to install the trevally scripts 03?

I have them - what i must do after - i go in automation and play wich script?

Explain to me step by step (no need to hear from you ,,holly mother of god,,:har:) please. I tried to manage that but until nou i can not move my Uboat. In the time that you wrote me i was searching the forum but i still not have a clue yet how to navigate by real.

Thanks!:salute:

THE_MASK 01-28-11 03:58 PM

No more holy mother of gawd , i get myself in too much trouble :O:
What is problem ?

stoianm 01-28-11 04:04 PM

Quote:

Originally Posted by sober (Post 1585166)
No more holy mother of gawd , i get myself in too much trouble :O:
What is problem ?

Please explain to me step by step (like i am at kindergarden) how i can navigate with real navigation - before i just ploted with my mouse the corce - very easy - now i am not able to move the ship.

THE_MASK 01-28-11 04:47 PM

Install the mod
Click on the 2 wheel icon on the right , brings up the automation panel .
Click on real navigation.
Click on position on patrol .
Click on script which is close to your clock time.
Click on activated scripts to turn green .
Click on the Play button .
Click X on the automation panel to hide interface.




http://img51.imageshack.us/img51/909/reallgv.jpg

stoianm 01-28-11 04:51 PM

:D Ok - i follow that - next step:

i want to navigate to a located patrol area - how i do the ploting?

TheDarkWraith 01-28-11 04:53 PM

Quote:

Originally Posted by stoianm (Post 1585221)
:D Ok - i follow that - next step:

i want to navigate to a located patrol area - how i do the ploting?

add navigational fixes (if plotting by hand) or ask navigator to determine current position

stoianm 01-28-11 04:59 PM

Now i just understood wy i did not found what you just posted for me sober - before i enabled the travelly mod i saw a post of you with some modification that you made at the travelly tutorial, i made the same changes and i deleted some lines that i was thinking i will not use:har:
My trevally enabled mod script it is like that now:
;Trevally Automated Scripts v0.3
[AS]
Deck Gun With ZigZag
[DESCRIPTION]
You must be surfaced before running script.
Finish off that wounded merchant whilst
running a zigzag to reduce return fire.
[DESCRIPTION_END]
[CATEGORY]
Attack
[SUBCATEGORY]
Surface Attack
[COMMANDS]
Ahead_full,0,0,0,0,0,0,15
Set_guns,0,0,0,2,2,0,1
Advanced_knuckle,45,0,20,8,0,0,15
Advanced_knuckle,-90,0,20,8,0,0,15
Advanced_knuckle,90,0,20,8,0,0,15
Advanced_knuckle,-90,0,20,8,0,0,15
Advanced_knuckle,90,0,20,8,0,0,15
Advanced_knuckle,-90,0,20,8,0,0,15
Advanced_knuckle,90,0,20,8,0,0,15
Advanced_knuckle,-90,0,20,8,0,0,15
Advanced_knuckle,90,0,20,8,0,0,15
Advanced_knuckle,-90,0,20,8,0,0,15
Advanced_knuckle,90,0,20,8,0,0,15
Advanced_knuckle,-45,0,20,8,0,0,15
[COMMANDS_END]

[AS]
Flak Guns With ZigZag
[DESCRIPTION]
You must be surfaced before running script.
Attack aeroplanes with flak guns whilst running
zigzags at flank to reduce chance of damage.
[DESCRIPTION_END]
[CATEGORY]
Attack
[SUBCATEGORY]
Surface Attack
[COMMANDS]
Ahead_standard,0,0,0,0,0,0,10
Set_guns,2,1,0,2,2,0,1
Set_guns,-1,-1,-1,-1,4,0,1
Advanced_knuckle,45,0,20,20,0,0,15
Advanced_knuckle,-90,0,20,20,0,0,15
Advanced_knuckle,90,0,20,20,0,0,15
Advanced_knuckle,-90,0,20,20,0,0,15
Advanced_knuckle,90,0,20,20,0,0,15
Advanced_knuckle,-90,0,20,20,0,0,15
Advanced_knuckle,90,0,20,20,0,0,15
Advanced_knuckle,-90,0,20,20,0,0,15
Advanced_knuckle,90,0,20,20,0,0,15
Advanced_knuckle,-90,0,20,20,0,0,15
Advanced_knuckle,90,0,20,20,0,0,15
Advanced_knuckle,-45,0,20,20,0,0,15
[COMMANDS_END]

[AS]
No Station Hydrophone check
[DESCRIPTION]
You must be below decks before running script.
Use this in your patrol area after you have set waypoints.
You will cruise at TC 128 for 2 hours.
Then a TC 32 Hydro check and baffles.
Looped for 24hrs.
TC will drop to your option.py setting
if contact detected.
[DESCRIPTION_END]
[CATEGORY]
Search
[SUBCATEGORY]
Search on patrol
[COMMANDS]
Set_Time_Compression,8,0,0,0,0,0,0
Ahead_standard,0,0,0,0,0,0,0
Activate_NavMap_Station,0,0,0,0,0,1,0
Set_new_depth,25,0,0,0,0,0,60
All_stop,0,0,0,0,0,0,5
Set_Time_Compression,32,0,0,0,0,0,0
Hydrophone_normal_sweep,0,0,0,0,0,0,120
Ahead_standard,0,0,0,0,0,0,0
Set_Time_Compression,8,0,0,0,0,0,0
Set_new_course,90,0,0,0,0,0,60
All_stop,0,0,0,0,0,0,5
Set_Time_Compression,32,0,0,0,0,0,0
Hydrophone_normal_sweep,0,0,0,0,0,0,120
Report_nearest_sound_contact,0,0,0,0,0,0,0
Ahead_standard,0,0,0,0,0,0,2
Set_Time_Compression,4,0,0,0,0,0,0
Return_to_course,0,0,0,0,0,0,5
Surface,0,0,0,0,0,0,5
Set_Time_Compression,128,0,0,0,0,0,7200
Loop,12,0,0,0,0,0,0
Set_Time_Compression,1,0,0,0,0,0,0
[COMMANDS_END]

[AS]
Patrol with hydro check at station (looped)
[DESCRIPTION]
You must be below decks before running script.
Looped hydrophone check with
2hr high TC surface run. Sound check
is at station and takes 2mins to sweep.
Midway to loop there is a uzo sweep.
[DESCRIPTION_END]
[CATEGORY]
Search
[SUBCATEGORY]
Search on patrol
[COMMANDS]
Set_Time_Compression,1,0,0,0,0,0,2
Leave_NavMap_Station,0,0,0,0,0,0,0
Ahead_full,0,0,0,0,0,0,2
Set_new_depth,20,0,0,0,0,0,60
All_stop,0,0,0,0,0,0,5
Set_Time_Compression,1,0,0,0,0,0,2
Activate_hydrophone_station,0,0,0,0,0,0,2
Sweep_hydrophone,0,360,120,3073,0,0,1
Report_nearest_sound_contact,0,0,0,0,0,0,2
Leave_hydrophone_station,0,0,0,0,0,0,2
Hydrophone_normal_sweep,0,0,0,0,0,0,1
Ahead_one third,0,0,0,0,0,0,5
Snorkel_depth,0,0,0,0,0,0,0
Snorkel_depth,0,0,0,0,0,0,1
Snorkel_depth,0,0,0,0,0,0,30
Rise_whole_obs_periscope,0,0,0,0,0,0,5
Activate_Scope_Station,1,0,0,0,0,0,5
Sweep_Scope,1,0,360,60.0,192,0,10; abort stop
Leave_Scope_Station,1,0,0,0,0,0,0
Report_nearest_visual_contact,0,0,0,0,0,0,10
Lower_whole_obs_periscope,0,0,0,0,0,0,0
Ahead_full,0,0,0,0,0,0,2
Surface,0,0,0,0,0,0,60
Ahead_one third,0,0,0,0,0,0,5
Activate_NavMap_Station,0,0,0,0,0,0,2
Radar_turn_on,0,0,0,0,0,0,2
Radar_set_continuous_sweep_mode,0,0,0,0,0,0,30
Report_nearest_radio_contact,0,0,0,0,0,0,2
Radar_turn_off,0,0,0,0,0,0,2
Set_Time_Compression,128,0,0,0,0,0,3600
Set_Time_Compression,1,0,0,0,0,0,2
Activate_Scope_Station,2,0,0,0,0,0,1
Sweep_Scope,2,0,360,60,457,0,2
Leave_Scope_Station,2,0,0,0,0,0,0
Radar_turn_on,0,0,0,0,0,0,0
Radar_set_continuous_sweep_mode,0,0,0,0,0,0,10
Report_nearest_radio_contact,0,0,0,0,0,0,0
Radar_turn_off,0,0,0,0,0,0,0
Activate_NavMap_Station,0,0,0,0,0,0,5
Set_Time_Compression,128,0,0,0,0,0,3600
Loop,12,0,0,0,0,0,0
Set_Time_Compression,1,0,0,0,0,0,5
[COMMANDS_END]

[AS]
Pesky Aeroplanes!
[DESCRIPTION]
You must be below decks before running script.
You must be inside boat before using.
Crash dive to 50m flank for 30mins.
Check and surface.
[DESCRIPTION_END]
[CATEGORY]
Evasion
[SUBCATEGORY]
Aeroplanes attacking
[COMMANDS]
Wait,0,0,0,0,0,0,5
Crash_dive_now,0,0,0,0,0,0,15
Get_depth_under_sub_keel,0,0,0,0,0,0,15
Set_new_depth,50,0,0,0,0,0,1
Activate_NavMap_Station,0,0,0,0,0,0,90
Ahead_slow,0,0,0,0,0,0,5
Hydrophone_normal_sweep,0,0,0,0,0,0,10
Report_nearest_sound_contact,0,0,0,0,0,0,1
Set_Time_Compression,128,0,0,0,0,0,0
Wait,0,0,0,0,0,0,1800
Set_Time_Compression,1,0,0,0,0,0,0
Leave_NavMap_Station,0,0,0,0,0,0,0
Snorkel_depth,0,0,0,0,0,0,0
Snorkel_depth,0,0,0,0,0,0,1
Snorkel_depth,0,0,0,0,0,0,50
Rise_whole_obs_periscope,0,0,0,0,0,0,5
Activate_Scope_Station,1,0,0,0,0,0,5
Sweep_Scope,1,0,360,60.0,192,0,10; abort stop
Leave_Scope_Station,1,0,0,0,0,0,0
Report_nearest_visual_contact,0,0,0,0,0,0,10
Lower_whole_obs_periscope,0,0,0,0,0,0,0
Ahead_full,0,0,0,0,0,0,0
Surface,0,0,0,0,0,0,40
Activate_NavMap_Station,0,0,0,0,0,0,2
Set_guns,2,1,0,2,2,0,5
Set_guns,-1,-1,-1,-1,4,0,5
Radar_turn_on,0,0,0,0,0,0,5
Radar_set_continuous_sweep_mode,0,0,0,0,0,0,0
Report_nearest_radio_contact,0,0,0,0,0,0,2
Ahead_standard,0,0,0,0,0,0,0
[COMMANDS_END]
:har:
I must to rewritte again. Thanks!

stoianm 01-28-11 05:04 PM

Quote:

Originally Posted by TheDarkWraith (Post 1585223)
add navigational fixes (if plotting by hand) or ask navigator to determine current position

I have an ideea now but i can not be sure that i understood 100%. I will give a try and come back if i have more questions.

I am soryy if i am to insistent and brainless (at this hour) but i promise that after i will learn to use real nav you will se no more dumbt question from my side.

Thanks!

TheDarkWraith 01-28-11 05:05 PM

there is no dumb question :yep: There are probably others wondering the same things you are but are too afraid to ask

THE_MASK 01-28-11 05:19 PM

http://img24.imageshack.us/img24/2392/travelud.jpg

stoianm 01-28-11 05:22 PM

Ok - next step:hmmm:


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