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Old 03-08-11, 08:49 AM   #1
Espi
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Default How i can touch the sea ground with sub?

Hi, before all i want to say thanks to all modders for their nice job.

But i remember that in SH3 i can get touch the sea ground and now in SH5 the sub stops a few metters before, it is possible to fix that? i think that it is more realistic if we can get damage doing that action. thanks!
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Old 03-08-11, 08:54 AM   #2
Gerald
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Welcome Aboard Espi!

you mean to go down with the submarine to the bottom and "lie" to rest or make repairs..
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Old 03-08-11, 09:17 AM   #3
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yeah, really i remeber a subs movie -cary grant was the cap i think - and to avoid deep charges they gone to bottom with the sub resting over the sand, touching the ground and the warships were waiting up.
we can do it in SH3 but now i think that we can´t.
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Old 03-08-11, 09:26 AM   #4
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I Just run SH5 when the game came out, and since then, there have been things with SH5 I run only SH3+GWX3 now more, and if you can do with SH5, I can not answer, but there are those who can, so wait a while and get the answer to your question,good luck
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Old 03-09-11, 07:04 AM   #5
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up
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Old 03-09-11, 07:06 AM   #6
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Quote:
Originally Posted by Espi View Post
up
i can touch the sea flor and i have damages because of that but i dunno because of wich mod... i have manny mods installed... maybe an tdw mod... dunno
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Old 03-09-11, 08:56 AM   #7
Espi
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Originally Posted by stoianm View Post
i can touch the sea flor and i have damages because of that but i dunno because of wich mod... i have manny mods installed... maybe an tdw mod... dunno

Excelent news, thats mean what its possible using a mod, maybe if you are using JSGME you can see what mods are activated in the right window, can you make a copy paste please? i´ll use the same ones, actually im using this group.





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Old 03-09-11, 08:57 AM   #8
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Originally Posted by Espi View Post
Excelent news, thats mean what its possible using a mod, maybe if you are using JSGME you can see what mods are activated in the right window, can you make a copy paste please? i´ll use the same ones, actually im using this group.





give me a minute because i am running some tests now...brb
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Old 03-09-11, 04:17 PM   #9
Takeda Shingen
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I believe that it is one of TheDarkWraith's mods that allows for this. I am not certain which one it is either.
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Old 03-09-11, 04:23 PM   #10
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Originally Posted by Espi View Post
But i remember that in SH3 i can get touch the sea ground and now in SH5 the sub stops a few metters before,
You mean like this?


In SH5? No idea!
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Old 03-09-11, 04:25 PM   #11
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Pintea said it was a coding bug , i think .
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Old 03-09-11, 04:33 PM   #12
stoianm
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Pintea said it was a coding bug , i think .
i remember that when i tested the Trevally script for evading from airplane.... and when the crash command was executed i hit the bottom and i had damages... i spoked with Trevally about that - and i remember he told me that he will use some if and else commands (when tdw will modif his automations) in the case that the dept under the keel is less than 50 metters... so i am sure that i had this at least once in sh5
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Old 03-09-11, 05:55 PM   #13
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Quote:
Originally Posted by Espi View Post
yeah, really i remeber a subs movie -cary grant was the cap i think - and to avoid deep charges they gone to bottom with the sub resting over the sand, touching the ground and the warships were waiting up.
we can do it in SH3 but now i think that we can´t.
Destination Tokyo, awesome movie
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Old 03-09-11, 08:21 PM   #14
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Quote:
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Pintea said it was a coding bug , i think .
He also stated it was left over from earlier versions.
But only in some places.
As Terrain height is controlled by the stuff Ref wrote editors for in earlier versions?
Could it be a color problem with those files or such?
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Old 03-10-11, 08:49 AM   #15
Espi
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Hi guys,, then if it is a bug we can't do something, really is not a big problem, maybe it will be fixed in SH6. I tried go deeper but the max what i did: 4 metter under sub.



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