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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: May 2010
Posts: 87
Downloads: 188
Uploads: 0
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Ok guys. As we all know SH5 in its current state pretty much sucks beyond all belief , but thank god for the MODDERs. He is a list that has improved this game so much for me. Still some bugs and what not , but its now perfect for me and i hope UBI does NOT release another patch for it.
http://www.subsim.com/radioroom/showthread.php?t=169477 (Torpedo Speed Fix) http://www.subsim.com/radioroom/showthread.php?t=163663 (Critical Hits for Deck Gun , if you played Battles stations pacific or midway , you can hit ammo ,fuel , or engines and cause critical damage with this mod) http://www.subsim.com/radioroom/showthread.php?t=165714 (Very Nice Enviremental MOD , check it out) http://www.subsim.com/radioroom/showthread.php?t=166093 (Darks UI Mod , very nice Mod indeed) http://www.subsim.com/radioroom/showthread.php?t=163591 (Mighty Fine Crew Mod , nice MOD to have as well) http://www.subsim.com/radioroom/showthread.php?t=168012 (Makes the UBOAT weight and dive speed , pitch and roll and what not , more realistic , very nice mod) http://www.subsim.com/radioroom/showthread.php?t=163444 (Keymapping mod , for those of you that like to use Key mappings instead of clicking , this is a nice mod) http://www.subsim.com/radioroom/showthread.php?t=166121 (Puts funnel smoke on ships so they can be better seen on the horizon , and adds realism , nice mod) http://www.subsim.com/radioroom/showthread.php?t=166182 (Adds steam to the Soup Pots in the kitchen , nice little mod) http://www.shmods.ailantd.com/ (Nice Graphics Mods as well , install the Enviremental MOd first AND activate it FIRST as well , then activate the mods you download from this site one by one. If there are any conflicts with the mods then dont try to get them to work , it means the enviremental mod has already added a enhancement to a given area. So active all the mods from that website you can , and just leave the ones you cant activate alone , that way you dont miss out on any graphics enhancments , if this is to hard just skip these mods and use the Enviremental by itself ![]() http://www.subsim.com/radioroom/show...34&postcount=2 (You will need this program to get the mods to work properly with SH5 , details on how to install it are simple , and explained on this page) There must be a 1000 of these post but , these mods work well with 1.2 , no issuies and have improved the game GREATLY for me. So please try them out before you give up , and if you are holding off on buying SH5 , dont because these mods fixed 98% of the issuies , and enhanced gameplay a 100 fold. THE GRAND FINALE MOD IS!!!! http://www.subsim.com/radioroom/showthread.php?t=168656 (Elite Campaign MOD) This mod has increased the games fun by SO MUCH , the destroyers actually come after you , they do so realistically. No bs with this mod. This has perfected this game. Thank you so much MODDERS! LOVE YOU ![]() Also yesterday , i was stalking a convoy , made my pounce on the Convoy in the bottleneck going to Livepool , I engaged the convoy , all the sudden planes come out of no where , and 3 DDs are converging i only got 1 tanker in that convoy , man was i mad , but spent about 45 minutes avoiding the DDs man they were good and i had so much fun. Get this MOD its a must |
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#2 |
Officer
![]() Join Date: Jul 2006
Location: Hull
Posts: 239
Downloads: 170
Uploads: 0
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I echo your sentiments. The Mods make the game.
1500M Overlay Accurate German Flags BRF 1.3 full BRF 1.1 HP balance Damage assessment Emblems Capthelms SH5 Audio Mod MightyFine Crew Mod 1.2.1 Alt w beards MightyFine Less Annoying Footsteps 1.0 Reboot's Hot Soup 1.0 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 Wamphyri's Plane Mod Sh5EnvMod3.3 AilClouds 3.0 AilDeckwave AilRain 1.0 KillerTubes_Better_Texs Floor Blue sobers multi color mod No Damn Bubbles, No Damn Halo Mod Nauticalwolf's Poster Mod No Ship Reflections incl EFS 1.1 No Ship Wakes 1.1 Old Style Explosions V1.1 Icebergs in Campaign v1.2 Lite Campaign LC 1.2 Feared Hunters 2.1 The Elite Campaign 1.0 NewUIs_TDC_2_3_0_ByTheDarkWraith NewUIs_TDC_2_3_0_MinimalDials_TDC NewUIs_TDC_2_3_0_emtguf_rework_scopes NewUIs_TDC_2_3_0_ColoredShippingChart_by_reaper7 emtguf - Periscope rework V 1.7 Emtgufs Aspect ratio patch 16;9 U-boat Historical Specifications 1.3 The single most 'improvement' for me though was moving to 100% realism. I did SH3 with auto TDC, SH4 with Manual TDC but with Map Contacts ON. I have had a month of pain but I finally have the ken for SH5 at 100% realism and it's a totally differnet experience. I spend hours now at 30m depth listening for contacts at 1xTC!, Along with the mods above this has made SH5 the only game I've played for the last month.
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#3 |
Ace of the deep .
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17\05\2010
AilClouds 3.0 AilRain 1.0 NDB,NDH OM#1 - No Dialog Indicator No Damn Bubbles, No Damn Halo Mod RemoveLogoIntroTheDarkWraith SH5 sobers silent hud U-boat Historical Specifications 1.3 AilMoon 1.5 MightyFine Less Annoying Footsteps 1.0 Sh5EnvMod3.3 sobers multi color mod sobers hatch mod Lite Campaign LC 1.2 No magic skills v1.5 NewUIs_TDC_2_4_1_ByTheDarkWraith Capthelms Under water Filter Adjustment Mod Last edited by THE_MASK; 05-16-10 at 06:34 PM. |
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#4 |
Engineer
![]() Join Date: Apr 2005
Location: Southwestern Ohio
Posts: 213
Downloads: 0
Uploads: 0
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This thread rocks, thanks OP and all others.
Haven't bought the game yet but this is what I was waiting for and would have eventually asked of others anyway. |
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#5 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Accurate German Flags
AilClouds 3.0 AilRain 1.0 AilWhiteInterior 1.0 (includes sober's creame floor) AttackScopeWire1.0 (personal mod, adds twisty to attack scope) BARF + increased flooding time Church's SHV 1.01 Keyboard Commands v1.1 Damage assessment Danevangs PS 1.0 Common VIIC Shadow Maps Enhanced FunelSmoke_by HanSolo78 Feared Hunters 2.0 Gisement (1000m bearing overlay) ImprovedAtlanticWaves impurity blue MightyFine Crew Mod 1.2.1 Alt w beards More Powerful Torpedoes v1.0 Nauticalwolf's Damage and Torpedo UI (b) Mod V1.1 Reboot's Hot Soup 1.0 (includes Reboot's water drip too) RemoveLogoIntroTheDarkWraith SD_NewMapColors Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 Wamphyri's Plane Mod U-boat Historical Specifications 1.3 NewUIs_TDC_2_4_0_ByTheDarkWraith NewUIs_TDC_2_4_0_ColoredShippingChart_by_reaper7 NewUIs_TDC_2_4_0_MinimalDials_TDC MRP 1.3+OPCF light (stock binoc shape though) MRP 8x5 patch |
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#6 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Generic Mod Enabler - v2.4.0.145
[D:\Simulations\SilentHunter5\MODS] Accurate German Flags BRF 1.3 full GWX Compass Rose Grid for SH5 MightyFine Crew Mod 1.2.1 Alt w beards NewUIs_TDC_2_3_0_ByTheDarkWraith NewUIs_TDC_2_3_0_ColoredShippingChart_by_reaper7 NewUIs_TDC_2_3_0_MinimalDials_TDC U-boat Historical Specifications 1.3 NewUIs_TDC_2_3_0_alt_officer_wounded_by_naights NewUIs_TDC_2_3_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_2_3_0_emtguf_rework_scopes NewUIs_TDC_2_3_0_WWIIInterface_by_naights No Damn Bubbles, No Damn Halo Mod NDB,NDH OM#1 - No Dialog Indicator NewUIs_TDC_2_3_0_Twisty_periscope_thingies MapNameFix Damage assessment Enhanced FunelSmoke_by HanSolo78 Reboot's Hot Soup ![]() Edit.... just noticed "NewUIs_TDC_2_4_0_ByTheDarkWraith" stadimeter fix????.... downloading now ![]()
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#7 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Can you share the link for your personal mod ''AttackScopeWire1.0 '', please? Thanks! |
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#8 | |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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![]() Here's a list I'm currently using with the 1.2 patch and some I've altered and customized for example the AilCombo... which is basically all of the Ail mods combined into one. AilCombo BRF 1.3 full Church's SHV 1.01 Keyboard Commands v1.1 Conus' Graphic Mod 1.1 Critical hits 1.1 Torpedos Detailed Caustics 1.0 Dooms Decks for VIIC 1.2 Enhanced FunelSmoke_by HanSolo78 GWX Compass Rose Grid for SH5 Lighting Mod MightyFine Crew Mod 1.2.1 Alt faces MoraleMod Nauticalwolf's Interior Mod V1.0 No Surface Hydrophone v2 Old Style Explosions V1.1 Reboot's Hot Soup 1.1 Reboot's Water Drips 1.1 RemoveLogoIntroTheDarkWraith SD_NewMapColors Sh5EnvModGold sobers multi color mod U-Boat Killer Wamphyri's Plane Mod NewUIs_TDC_2_4_0_ByTheDarkWraith NewUIs_TDC_2_4_0_MinimalDials_TDC emtguf - Periscope rework V 1.7 Force Type VIIA-std Alberich |
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#9 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
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yeah if you can send it to me milky i would appreciate it i would like to use it thanks for replying as well
Lt Commander lare |
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#10 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
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I took some time away from the game untill today, updated and played without modds for two seconds before plugging in my collection of 52 modds. That is a high number of must have modds, other wise to me the game is broken. Still haven't found a good planes attack modd. Though? Anyone?
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Just help someone.....it makes a difference |
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#11 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Wamphyri's Plane Mod was great for increased plane attacks, but I believe it's not 1.2 compatible. At least I was getting constant corrupted save games while I had it loaded.
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#12 |
Swabbie
![]() Join Date: Feb 2009
Posts: 11
Downloads: 61
Uploads: 0
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Any specific order when activated in JSGE ?
Have a great day! |
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#13 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#14 |
Engineer
![]() Join Date: Jan 2005
Location: Birmingham, UK
Posts: 211
Downloads: 173
Uploads: 0
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I think I am going to wait for a good megamod rather than install multiple small mods.
To me SH-V feels way to clunky, I do not like the walking round the sub part. Because of this the whole key configeration to what have grown used to is changed. What I would like to see is SH III (GWX) / IV style gameplay combind with the visuals and effects of V. I want to like it as it has a lot of potential under the hood. I just cant get past the pointless aspects and clumsey gameplay..
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#15 | |
Swabbie
![]() Join Date: Feb 2009
Posts: 11
Downloads: 61
Uploads: 0
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![]() Quote:
These: AilCombo BRF 1.3 full Church's SHV 1.01 Keyboard Commands v1.1 Conus' Graphic Mod 1.1 Critical hits 1.1 Torpedos Detailed Caustics 1.0 Dooms Decks for VIIC 1.2 Enhanced FunelSmoke_by HanSolo78 GWX Compass Rose Grid for SH5 Lighting Mod MightyFine Crew Mod 1.2.1 Alt faces MoraleMod Nauticalwolf's Interior Mod V1.0 No Surface Hydrophone v2 Old Style Explosions V1.1 Reboot's Hot Soup 1.1 Reboot's Water Drips 1.1 RemoveLogoIntroTheDarkWraith SD_NewMapColors Sh5EnvModGold sobers multi color mod U-Boat Killer Wamphyri's Plane Mod NewUIs_TDC_2_4_0_ByTheDarkWraith NewUIs_TDC_2_4_0_MinimalDials_TDC emtguf - Periscope rework V 1.7 Force Type VIIA-std Alberich |
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