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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: May 2009
Location: Germany
Posts: 102
Downloads: 174
Uploads: 4
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Hi all!
I have already post a reply in the thread of nefeladamon's excellent tutorial. Basically I prefer joegrundman's method to nefeladamon's when near the enemy coast because in enemy controlled airspace, surfacing might be unwise. Because I found some points a little confusing, I rewrote joegrundman's original guide. Comments very much welcome! Link to my guide: http://www.filefront.com/14758805/Pa...revisited.pdf/ Link to joegrundman's original guide as well as an altered is-was base wheel showing meters instead of yards (inside of folder): http://www.filefront.com/user/berobispo Happy hunting ![]() Last edited by berobispo; 10-21-09 at 05:32 AM. |
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#2 |
Eternal Patrol
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Thank you
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RIP Laufen zum Ziel |
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#3 |
Helmsman
![]() Join Date: May 2009
Location: Germany
Posts: 102
Downloads: 174
Uploads: 4
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small changes in the guide. mainly a new graph.
http://www.filefront.com/14758805/Pa...revisited.pdf/ Last edited by berobispo; 10-20-09 at 02:34 PM. |
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#4 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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I allready mentioned it in the other thread, but the link is dead.
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My site downloads: https://ricojansen.nl/downloads |
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#5 |
Helmsman
![]() Join Date: May 2009
Location: Germany
Posts: 102
Downloads: 174
Uploads: 4
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updated version, now with SACF and is-was illustrations. Also uploaded to the download section (SH3 general).
http://www.filefront.com/user/berobispo http://www.filefront.com/14805467/Pa...0revisited.pdf |
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#6 |
Weps
![]() Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
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Hello all, I just joined subsim this morning since I've been wondering what other methods there are besides nefeldamon's (I hope that's how you spell his name) hydrophone hunt tutorial. Of course I have all the basic skills down of evasion tactics, convoy approach, and multiple targeting with the periscope. My question is two-fold. 1. What are some methods to performing night attacks in SH3? 2. Are there any other hydrophone methods? I have been using nefeldamon's method, and it works great as long as the target maintains its speed and heading. There's nothing more annoying than doing all the work to get lined up on the target, only to have her change course and send all my invaluable fish sailing off into the deep blue without even coming close.
![]() On a side note....I have the Steam version of SH3 and I'm curious to know if I can play GWX on it and how to properly download it. Thanks for all your help, it's a pleasure to be aboard! ![]() |
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#7 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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Hi,
There is a tutorial I'm sure using the active sonar, but I don't have the link for it. I think Dantenoc made a video of it. It used to be on my filefront page, but those guys like to remove stuff once and a while. But searching should come up with threads and links. And maybe Youtube still has them. But this was just posted into the SH5 section: http://www.subsim.com/radioroom/showthread.php?t=179137
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My site downloads: https://ricojansen.nl/downloads |
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#8 | |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
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![]() Quote:
![]() post this in a new stand-alone thread you may get a better responce, it may get lost here.
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#9 |
Weps
![]() Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
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#10 |
Weps
![]() Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
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so what about conducting surface attacks at night with the TBT? for me it's always too dark to even see the ship much less target them. Any suggestions?
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