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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Dec 2009
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I would love the re introdcution of the old SH3 style window that warned you when ever a warship was sighted on the horizon.
I have been in time compression a few times and time compression has not cancelled before I am within 30 meters of a British destroyer sending me to the depths. and yet also..... in contrast.... My crew seem to sometimes have terminator style zoomable vision and be able to see ships that arent there yet! Anyone else have these problems? Last edited by Stevepine; 03-08-10 at 01:55 PM. |
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#2 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
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check id travel mode is engaged
otherwise chock it up to the list of broken features
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#3 |
Planesman
![]() Join Date: Dec 2009
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#4 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
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Yup, I was at 1024 going home when all of a sudden, it goes to a cut scene. I thought it was a cut scene, it was a very nice movie of me being ran over by a DD. I died..that is why I'm hear, and not playing.
Oh, and I never use travel mode, so what gives ?
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#5 |
Torpedoman
![]() Join Date: Mar 2010
Location: Wisconsin
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Yeah I think this is a universal problem. I hate that it takes you down to x8 instead of x1 when something is spotted. A lot can happen in x8 while you are figuring out what the hell is going on.
Also driving me nuts when watch crew spot ships that are 20+ km away but other times don't spot them at all. |
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#6 | |
Sonar Guy
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![]() Quote:
Go in MyDocuments\SH5\Data\cfg open main.cfg with an editor and change EnemyDetected=8,64 to EnemyDetected=1,32 |
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#7 | |
Planesman
![]() Join Date: Dec 2009
Posts: 191
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or another solution? lol |
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#8 |
Swabbie
![]() Join Date: Mar 2010
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you have never used notepad steve?
Open it in notepad.. |
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#9 |
Planesman
![]() Join Date: Dec 2009
Posts: 191
Downloads: 172
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#10 | |
Planesman
![]() Join Date: Dec 2009
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![]() Quote:
OK great, changed that........ So what effect will that have ? Im guessing when a ship is detected I will slow down to 1 x speed now ....not 8? if so..... ![]() ![]() |
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#11 |
The Old Man
![]() Join Date: Oct 2005
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That is exactly what should happen
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#12 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
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It says the second value is for travel mode, so shouldn;t you switch it to 1,1 instead of 1,32
if your useing travel mode in enemy waters ![]()
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#13 |
Weps
![]() Join Date: Feb 2004
Posts: 353
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I don't think this is working as advertised ... here are my settings and they are not taking place in game with the exception of spotting aircraft ... i tried having a setting for both default and for travel mode ... and this which most are set for both.
I think this needs to be patched. [TIME COMPRESSION] ; The first value is the default one, the second value is used when 'travel mode' is activated. ; The two values should be separated by a comma. ; If only one value is specified, that value is used for both default and travel mode. TimeStop=0 RealTime=1 LandProximity=8,8192 CriticalDamage=1 CrewEfficiency=256 AirEnemyDetected=1 SoundEffects=2 CharacterAnim=32 FriendDetected=256,8192 EnemyDetected=1 RadioReport=1 Particles=32 PrayState=256 HunterState=256 3DRender=32 Maximum=8192 |
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#14 | |
The Old Man
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![]() Quote:
![]() There is just way to much undocumented things that users need to know but are not made aware. ![]() Honostly, after this latest SH5 release I really do not think I will ever purchase anything from UbiSoft or affiliates ever again. Just to get the correct tools to MOD would end up costing the end user over $10,000.00 US. I know there are work arounds that you have to jump through several whoops to do but they work (Total PITA). |
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#15 | |
Lieutenant
![]() Join Date: Mar 2007
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