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Old 03-29-10, 10:38 AM   #1
PL_Andrev
Grey Wolf
 
Join Date: Feb 2009
Posts: 995
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Default AI: is the game code incorrect? (example)

This is part of post from this topic:
http://www.subsim.com/radioroom/show...=165886&page=4

NoLine put information abou propably wrong game code - probably it is the reason that the AI is behaving badly in the game.


Quote:
Originally Posted by NoLine View Post
aircraft.aix:

Code:
  action
 {
  Plane:FireCannons()   
 }
to
Code:
  action
 {
  Plane:FireCannons(); 
 }
or in ships-navigation.aix
Code:
 action
 {
  Ship:EndCurrentTactic()
 }
to
Code:
 action
 {
  Ship:EndCurrentTactic();
 }
in submarine.aix

Code:
 strategies
 {
  EvadeEscortDay,  
 }
to
Code:
 strategies
 {
  EvadeEscortDay 
 }
also

Code:
 strategies
 {
  EvadeEscortNight,  
 }
to
Code:
 strategies
 {
  EvadeEscortNight 
 }
not sure it works but those seem to be wrong

cheers
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Old 03-29-10, 11:25 AM   #2
WOD
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If the game code is wrong indeed...then the devs should think about changing their jobs I think. Maybe the timeframe set by ubi was close to the fact "impossible to get a finished (with minor bugs) game, but incorrect program-code would be a poor sign of the devs which are responsible for the scriptcoding. That would be the worst case but nothing to wonder about after all what happend already
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Old 03-29-10, 11:35 AM   #3
NoLine
Medic
 
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I used to make ai scripts for enemy territory bots and if i put one "," wrong the script wouldnt work.
Im not sure if this is the same in sh5 but these typos are there

cheers
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Old 03-29-10, 12:01 PM   #4
Noren
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Of course, any code would be testet ingame before the game goes gold?
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Old 03-29-10, 12:01 PM   #5
mcarlsonus
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...could be someone ELSE besides the US, "outsourced/offshored" the grunt work ?
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