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Old 01-23-10, 06:33 AM   #1
Arclight
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Default Crysis 2 goes urban

No more lush green jungles, Crysis 2 is headed for NYC.

Crysis 2 Welcomes You To A New Jungle: New York City

Not much else is known yet, sorry.
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Old 01-23-10, 06:38 AM   #2
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Oh noes, does this mean that now that they take the main selling point out (the nice looking jungle) they actually have to come up with a good story this time?
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Old 01-23-10, 07:28 AM   #3
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They won't have to; now it can run on consoles.

Those jungles required a lot of shader-power from the GPU, something a console doesn't have. But geometry (such as buildings) is "easy", particularly the PS3's Cell is well suited for this.
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Old 01-24-10, 09:13 PM   #4
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Lol, well, I saw a vid of the first level from crysis in Cryengine 3 on conloses... LOOKS LIKE S***... The lods are horriable...

But the PC version... Havent really heard anything from it... I myself knew about the city stuff awhile ago...

Ya know, I liked crysis, It was a pretty good game, and for the graphics it had, ran pretty good. Story needed abit of work, and made you use abit of tatics... I hope they dont ruin the PC version...

Edit!

CE3 on console...LOL

Pc on Cryengine 2, sorry about size.
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Old 01-24-10, 09:44 PM   #5
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What exactly made you think that an console version would look the same as PC version to begin with?
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Old 01-25-10, 09:44 AM   #6
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Quote:
Originally Posted by Dowly View Post
What exactly made you think that an console version would look the same as PC version to begin with?
Of course I would never even suggest that the console version will come close to the PC version. Especially when it will be rendered at 720p

However, when Task Force uses a screengrab from a poorly optimised video (from the biggest Xbot on the planet, IGN) I can't help grating my teeth.

It's not great and never will be on either console but the least we can do is post an actual render output:



For the record, Crysis is the biggest load of poop ever. The only thing is has going for it is eye candy and (admittedly) the good physics interaction. God help us if Crytek ever employ story writers.
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Old 01-25-10, 11:27 AM   #7
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Quote:
Originally Posted by danlisa View Post

For the record, Crysis is the biggest load of poop ever. The only thing is has going for it is eye candy and (admittedly) the good physics interaction. God help us if Crytek ever employ story writers.
Couldnt agree more.
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Old 01-25-10, 01:55 PM   #8
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I liked the run and gun aspects of the game, but the moment the aliens showed up i started hating it (ironicly its the same with far cry and those critters).

Now I play until the aliens show up then consider it game over.
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Old 01-25-10, 03:12 PM   #9
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Quote:
Originally Posted by NeonSamurai View Post
I liked the run and gun aspects of the game, but the moment the aliens showed up i started hating it (ironicly its the same with far cry and those critters).

Now I play until the aliens show up then consider it game over.
Yea, I also do the same. the aliens pretty much make the game go from pretty good, to WTF?... lol

Quote:
Originally Posted by danlisa View Post
Of course I would never even suggest that the console version will come close to the PC version. Especially when it will be rendered at 720p

However, when Task Force uses a screengrab from a poorly optimised video (from the biggest Xbot on the planet, IGN) I can't help grating my teeth.

It's not great and never will be on either console but the least we can do is post an actual render output:



For the record, Crysis is the biggest load of poop ever. The only thing is has going for it is eye candy and (admittedly) the good physics interaction. God help us if Crytek ever employ story writers.
Hey, I was just pointed out how they had to lower the lods... not trying to say that the console version will have s*** graphics... just not as good.
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Old 01-25-10, 03:24 PM   #10
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Still, that console render has some horrible aliasing.

I don't like shooters, but I like Crysis... untill the aliens show up. It's the stealth that makes it great for me; I'm a sucker for any stealth game.

Nothing like taking out a 3 man patrol without using a bullet and without raising an alarm to make you feel like a badass.
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Old 01-25-10, 03:26 PM   #11
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yea, I also liked how you could do the mission how you wanted, not a really scripted thing... EX you gotta go this way... gave it some replay value... IMO
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Old 01-25-10, 03:51 PM   #12
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Then the damn aliens show up, and the game goes totally down hill, and becomes really linear to boot. Does anyone actually like the aliens?

This was one the biggest complaint in Far Cry, when the mutant critters showed up. Not only did they not seem to learn that in crysis, but the expansion crysis warhead if i recall started with the aliens in your face.
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Old 01-25-10, 03:56 PM   #13
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In all actuality, crysis storyline didnt have the leaving the ship part at all...

it was surspose to be...
1 go onto island and attack with main force behind you
2 find out about aliens and alli with kpa
3 distory alienship (or something along those lines...) and wala, done...

But then someone scraped that story and said... well... lets do this.

I will say, the aliens wiere a large letdown... and also the fact that they gave it all away within the first fiew minutes of the game was alot... (when your falling, look left, you will see one of em...)
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Old 01-25-10, 04:04 PM   #14
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Yeah, but you won't look left if you don't know, and just seeing 1 "thing" doesn't give too much away imho.

Stalking Koreans while using nanosuit is awesome. Blasting aliens with a shotgun... been there, done that.
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Old 01-25-10, 04:04 PM   #15
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Quote:
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(when your falling, look left, you will see one of em...)
It's kinda hard to miss, the damn thing hits you.
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