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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Sep 2009
Location: Venedig, Italie
Posts: 44
Downloads: 58
Uploads: 0
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Probable video card issue
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#2 | |
Black Magic
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#3 |
Sailor man
![]() Join Date: Sep 2009
Location: Venedig, Italie
Posts: 44
Downloads: 58
Uploads: 0
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sorry for my late reply, but well i found out there was some kind of overshifting in my jgsme, but even disabling the wrong mods fire's still freaked out. i have a longer smoke's mod on. i'll try to run vanilla asap (1 month i fear) and then report.
thanks!
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#4 |
Black Magic
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I'm willing to bet that the longer smoke's mod you speak of included this file: particles.dat. Am I correct? It might have also included materials.dat (both of these files are located in \data\Library). These two files are the default files that come with SH3/4 that make up the standard effects used in the game (fires, smoke, explosions, etc.). I would restore those two files to their default (as installed) version and your fire problem will probably not be a problem anymore.
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#5 |
Sailor man
![]() Join Date: Sep 2009
Location: Venedig, Italie
Posts: 44
Downloads: 58
Uploads: 0
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indeed you might be right; it's a shame although, since the longer smoke strails were much more realistic and useful in real-life "birdwatching". i wonder if there's way to fix this...
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issue, nvidia |
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