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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Jul 2009
Location: Tacoma,Wa
Posts: 253
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With the problem of mirroring images I have come up with this idea for Carrier and Battleship flags
Carrier will be a rising sun flag with an A in the sun. A standing for Aviation. Battleship will be a rising sun flag with an H in the sun. A standing for Heavy Capital Ship. opinions guys?
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#2 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
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that sounds really cool it certanly wont hurt the game any
lt commander lare |
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#3 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
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I thought the point of battleflags was to deepen the immersion with additional historic detail... if we start making up new flag types we are not following the historical pattern. I thought the killflags DIY kit was technically correct from a historical perspective... am I wrong?
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#4 |
Navy Seal
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Yes, the way DT was doing it was historical. I think we should continue that, using BB for battleships, CV for carriers, CA for cruisers and just tracking anything less as a generic warship.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#5 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
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Ok thanks RR... I thought the killflags kit was the way it was done during the day. Thanks for clarifying for me... I'm going to stick with that style for my own.
Gryphon - nothing at all against your flags... just wanted to confirm what I thought I was doing... was actually what I was doing. <G> Does that make any sense?
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#6 |
Lieutenant
![]() Join Date: Jul 2009
Location: Tacoma,Wa
Posts: 253
Downloads: 97
Uploads: 1
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The Point I am trying to make is this . yes CV, BB in the meat ball is orrect but when you put them on the sub skin they show up right on the one side of the boat . go to the other side and the text for said flag is backwards. This was to due with SH$ mirror the textures instead of have a texture for each side of the boat.
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