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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sink'em All
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Dave Grayson has given me permission to release the final version of his TMOwtw 2.5. He hopes that you will enjoy it. D/L link is below.
TMOwtw_2.5
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines Last edited by cdrsubron7; 06-12-14 at 07:12 PM. |
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#2 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,855
Downloads: 344
Uploads: 0
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What exactly does this mod do?
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#3 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Some information on the mod would be appreciated, few are going to download half a gig or so without knowing what it does
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#4 |
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
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Ditto. What's this mod do?
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#5 |
Bosun
![]() Join Date: Jan 2011
Location: Athens Greece
Posts: 67
Downloads: 475
Uploads: 0
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I've downloaded the mod and the readme file says the following:
"This is not a new MOD, but rather a simplified version of Trigger Maru Overhauled 2.5 It is meant for the younger or casual player and was intended as a middle step between the stock game and TMO 2.5. It is only intended for use with Silent Hunter IV patched to 1.5 or the Gold edition. As many as possible of the features of TMO have been left in place, the improved graphics, the command structure and all of the fun changes made by TMO over the stock game. Here are some of the ways it differs from TMO: The boxes, tails and ship outlines on the navigation map are like stock. The Nomograph is gone. The Next/Previous Unit keys, < > are enabled. The enemy sensors are toned down a bit. Watch it, they are still very dangerous. The Thermal Layer is very strong. If you are under the layer you can run right under an escort at 1/3 ahead on Silent Running and they may detect something, but they will not be able to locate you well enough to attack. The Thermal Layer is your best friend. The Gramophone icon has been replaced by a ship draft chart. The buttons to work the Gramophone are on the bottom right corner of the chart. The clock is a gold 1939 Hamilton, because I like it. The deck gun loads in 4 seconds. The torpedoes are very reliable during the early war years and get even better after mid 1943. If you want to change back to the poorly performing torpedoes that were in use during the early war years, you can enable the Historic Torpedoes MOD in the Support Folder/Optonal MODs. The Sub underwater marker is back, sort of. It has been replaced by the wTw logo. There are MODs to remove the marker or change it back to stock in the Support Folder/Optional MODs The Captains desk photo is the iconic Betty Grable pin-up pic, again becuase I like it." I hope this helped... ![]() |
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#6 |
Sink'em All
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![]() ![]() Thanks to Wetton for taking the time to print out the Readme from the MOD. ![]()
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#7 |
Watch
![]() Join Date: Apr 2012
Location: New Hampshire
Posts: 15
Downloads: 13
Uploads: 0
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so... i dont necesarily want to put the training wheels on, but ...
is there any way i can keep TMO2.5 the way it is EXCEPT the map contact updates and re'enable the external camera?? also i have a bit of trouble with the manual range input... the only way i can put in range seems to be with the stadimeter... cant turn the dial manually... and for that matter, i cant seem to select the aft tubes with the 'w' key. only actually clicking one with the mouse, and then 'w' moves me right back to tube 1, so i have to 'click' the next aft tube... oh oh oh.... and one more, the only 'fire' button that works is the red 'clickable' one... enter[s] or space do not work for torps... is this by design or something else... is there any way i can fix this??? i dont know about modding, but im not against tweaking files if i could come to know what programs open the files to adjust... thanks... -Flip |
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#8 |
Argentinian Skipper
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I will download this mod and try it. For my taste, I must "depurate" some simplifications, but some carachteristics seem interesting.
Many thanks for the mod! Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#9 |
Canadian Wolf
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Nice work, good for folks to have other options with TMO
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#10 | |
Navy Seal
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#11 |
Helmsman
![]() Join Date: May 2009
Location: Essex, England
Posts: 107
Downloads: 87
Uploads: 0
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Thanks for posting this link I've always been a fan of wtw glad I can partake of TMO 2.5 now!
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#12 |
Seaman
![]() Join Date: Jan 2010
Posts: 35
Downloads: 32
Uploads: 0
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Does anyone know where I can get TMO wtw 2.5? The link it broke.
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#13 |
The Old Man
![]() Join Date: Nov 2003
Posts: 1,304
Downloads: 214
Uploads: 0
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Sorry, ain't got that. Bur there is an 'easier AI' mod still on the subsim lists:
http://www.subsim.com/radioroom/down...o=file&id=3542 Guess I shoulda fedback, O. It did make a survivable difference (but now I'm practicing better tactics without it). =0)
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-Arlo |
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#14 |
Officer
![]() Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
Uploads: 0
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i have him, but my mediafire account don't allow files that big
if you don't find another source tell me and i'll split the archive in 6 parts tomorow |
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#15 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
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Link doesnt work can you upload the file so we can download it when I click on it it says file not found.
Lt Commander Lare |
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