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#1 |
Pacific Thunder
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What I would like to do is move the aft stbd telegraph to the right. Since I don't have a middle mouse button or a scroll wheel (I use a trackball mouse with two buttons) I can't zoom in to the 3d model of the Control Room in Data\Interior\NSS_Gato\NSS_Gato_CR.dat (I think this is the correct file) to change this using Skwasjer's outstanding S3D 9.0 tool. I was able to calibrate the gauges using the S3D tool in Data\Interior\NSS_Gato\NSS_Gato_CR.sim.
I like OakGroove's textures (http://www.subsim.com/radioroom/showthread.php?t=118902) so I installed them in my modded version of stock SH4 ver 1.5 and also calibrated most of the gauges to work using Skwasjer's S3D tool similar to what Ducimus did in his "Gato Interior overhaul and Salmon/Sargo gauge fix" topic. (http://www.subsim.com/radioroom/showthread.php?t=128890) Here is a screenshot of my interior showing my current aft station for the boats that use the Gato textures. ![]() Below, I edited the above graphic to show what I want to do - to move the stbd telegraph to the right and move the gyro left ... (I hope to change the gyro to the knotmeter) ![]() I also edited this graphic Anvart posted a while back ... ( http://www.subsim.com/radioroom/show...1&postcount=50 ) of the aft Nav station to show the knotmeter moved to the center after moving the stbd telegraph to the right - using the stock SH4 textures. ![]() Any help, ideas, etc would be greatly appreciated. Maybe there's a simple solution... lol Art |
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#2 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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1. get s3d
2. ditch the trackbsll...my girlfriend ses one religiously and the ruddy thing drives me insane
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#3 |
Pacific Thunder
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Great idea Mikhayl - when I can find the model to export in that dat I'll do that.
------------- Sledgehammer427 1. I have S3D 2. Since an accident a few years ago trackball is the only mouse I can use now. That's life.... lol Happy Hunting! Art |
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#4 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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my bad, no offense, of course. I'm deaf in my right ear so I guess were somewhere on the same page
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__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#5 |
Pacific Thunder
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That is perfect - Thank you so much Mikhayl
Happy Hunting! Art |
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#6 |
Pacific Thunder
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Almost there .....
After importing the modified "_Cadrane" into the NSS_Gato_CR.dat I am now missing the knotmeter. I don't know what I did wrong? ![]() The inserted image in the above graphic is a closeup of the (missing) knotmeter texture. (I haven't calibrated the gauges for the new model yet) I extracted the rar into "Gato gauges" folder on my desktop, opened NSS_Gato_CR.dat in S3D, found node 298 - "_Cadrane", clicked the 3D model 291 below it, and clicked Import. All Import settings were identical to the screenshot. Next I started SH4 and the aft Nav stbd telegraph is where it should be now but the knotmeter is missing its texture. I tried replacing Oakgrooves dds textures that I use in the textures Data\Textures\TNormal\tex folder with the stock dds textures in case that was the problem but it wasn't - has the same result. Please - any ideas, help, etc would be appreciated. Thanks, Art |
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