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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Oct 2007
Location: Alberta, Canada
Posts: 224
Downloads: 0
Uploads: 0
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I removed the skin that was here. I will be uploading new one withing the next few weeks.
Last edited by Snaptrap; 05-09-08 at 11:49 AM. |
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#2 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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what did you use ?
also : the picture is too clean for me : rust, seaweed, barnacles etc... flecks of paint gone and it would look even better (cause it looks good ![]() for the images : upload to www.imageshack.us take the link for forums that appear below your pic once it's uploaded, paste it here in your text and voilà ! no need to go elsewhere to see your pics as for my tower I used wings3d, I only reverted to 3ds when wings could do a proper job on the hull of the ship. wings is dead easy 2 !! ![]() |
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#3 |
Eternal Patrol
![]() Join Date: Oct 2007
Location: Alberta, Canada
Posts: 224
Downloads: 0
Uploads: 0
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I used Photoshop CS3 with a DDS plugin. I need to learn how to apply the artwork over torpedo door and such. I was hoping to apply the skull without having to reduce the size.
One crest I have is of a wolf that I want to apply to the u-boats but I lack the skills to put it on. |
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#4 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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export the coning model using S3D, open it with wings3d (tutorial on http://www.davidbrinnen.com/tut_wings_3.html) unfold, export the map, import it in photoshop, magic wand between the shapes, copy paste on new layer, pour black paint between the shapes in effect creating a mask, add layers of textures between the 2 to fill the different parts, including one with your logo (see the jap flag on the pic above), save as tga, re import the new 3d map and the image in the .dat file, and that's it !
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#5 | |
Eternal Patrol
![]() Join Date: Oct 2007
Location: Alberta, Canada
Posts: 224
Downloads: 0
Uploads: 0
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#6 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Requesting Sponge Bob, and Pineapple skins for my boats, please!
__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#7 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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That's an interesting skin. Reminds me of Ghost Rider.
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#8 |
Mate
![]() Join Date: Mar 2008
Location: HELL
Posts: 51
Downloads: 44
Uploads: 0
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#9 | |
Eternal Patrol
![]() Join Date: Oct 2007
Location: Alberta, Canada
Posts: 224
Downloads: 0
Uploads: 0
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#10 | ||
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#11 | |
Eternal Patrol
![]() Join Date: Oct 2007
Location: Alberta, Canada
Posts: 224
Downloads: 0
Uploads: 0
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#12 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Don't forget the wheelie skis in the back:rotfl:
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#13 | |
Frogman
![]() Join Date: Apr 2008
Posts: 308
Downloads: 71
Uploads: 0
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I know I said originally that I wouldn't get involved in painting, but since there aren't all that many available skins and you provided a way to make the job a little easier, i thought I'd give it a try... First is, will wings3d work on the whole skin of the boat? and second, how long should it take to unfold something like that? I extracted the 3d model from the tambor model and followed the procedures for unfolding it, but about 30 min later wings3d was not responding and didn't appear to make any progress in pulling the model apart. Is this to be expected, and if so, about how long whould it take for a full model to be unfolded. Also, would it help the process to select and color (in wings3d) sperate sections of the hull so it would break the boat down into fewer parts (i.e. upper surface, pressure hull, etc..)? If this is the case, what is a good way to go about the selection process as there are something like 2300 surfaces on these models and selecting them individually would take forever. Thanks, Greg |
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#14 | |
Eternal Patrol
![]() Join Date: Oct 2007
Location: Alberta, Canada
Posts: 224
Downloads: 0
Uploads: 0
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#15 | |
Eternal Patrol
![]() Join Date: Oct 2007
Location: Alberta, Canada
Posts: 224
Downloads: 0
Uploads: 0
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