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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 178
Downloads: 0
Uploads: 0
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Hello,
Does someone know where i can change the color of the periscope crosslines? It's impossible to see them at night (when it's cloudy and you don't have any moonlight) at a black background =>the water. So it's really difficult to align them at the waterline of a ship if you can't see them. If it would be possible to change them into red or white when it's dark, this would be great. (but they should change color when the night fall's, just like the light on board changes. Thanks already! Regards, fvd |
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#2 |
Swabbie
![]() Join Date: Jul 2007
Posts: 5
Downloads: 91
Uploads: 0
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Please tell. Having the same problem with using the periscope at night.
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#3 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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But I am not sure which one it is. May be the better scope's mod. I will try to figre out which one it is.
Okay I found it here is the link it was done by Captain Cox of course LOL!! http://www.subsim.com/radioroom/show...40&postcount=1 Last edited by leovampire; 11-08-07 at 05:55 PM. |
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#4 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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LEO your the bomb
![]() ![]() ![]() Make great mods and always there to help. I just stumbled on this thread and with my bad eyesight this will help alot. BTW Hope your feeling better. ![]() |
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#5 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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You can always try out l3th4l's Better Scopes Mod found here: http://www.subsim.com/radioroom/showthread.php?t=121023
__________________
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#6 | |
Canadian Wolf
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#7 | ||
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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#8 |
Rear Admiral
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You know i have give l3th4l props for taking the "better scopes" modfication on. I messed around with earlier versions with the idea of intergrating it into TM, but the whole resolution compatiblity issues surrounding it chased me far, far away from it, so i stuck with CC's orginal periscope textures and left it at that.
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