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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jun 2007
Posts: 21
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Ahoy! I personally miss the HUD from stock SH4 and I was simply wondering if someone could (ever so kindly) put a file out there to bring back the old HUD for TM1.7.2.
And if someone were feeling super generous maybe they could put buttons in for "Ship Identification" and "Turn to heading" (the one where it turns the ship to where your looking) ![]() |
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#2 |
Rear Admiral
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All you really need to do, is disable the mod, and then just delete the hud.dds file from the mod. When you renable the mod, the game will then run the default hud, and It will have buttons for the "new" functions, they'll just be plain buttons with no icon on them is all.
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#3 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Or deactivate TM, change the name of the ....Data\Menu\Gui\Layout\HUD.dds file to HUD1.dds (in the TM mod) and change the ...Data\Menu\Cfg\OrdersBar.cfg (in the TM mod) as follows :
change the line that says ButtonIconImage=HUD.tga to read ButtonIconImage=HUD1.tga Then reactivate TM That way, you will have the "vanilla" HUD and retain the icons for the additional buttons in TM. You will also be able to put any HUD mod in that only modifies the HUD.dds file by activating it without any file conflicts. And, yes, it makes no sense whatsoever, but even though the OrdersBar.cfg refers to the .tga files, the game actually uses the .dds files. |
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#4 |
Rear Admiral
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:hmm:
Learn something new every day. I'd never have thought you could cross reference the button icon labels. |
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#5 |
Watch
![]() Join Date: Jun 2007
Posts: 21
Downloads: 0
Uploads: 0
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I just realized I forgot to put a title in the topic. Silly me, but thanks for the replies that's easier then I thought.
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#6 | |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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![]() Quote:
![]() Glad we could help you, Poop. ![]() |
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