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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: May 2007
Posts: 20
Downloads: 4
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Hi there, I'm new to this forum and I have a some ideas for things that I'd like to see modded in. Some of these mods might already exist, if so, could you helpful guys point me in their direction? Thanks!
1. A mod that puts the start date to just before the war starts, complete with a message about the start of the war. 2. Remember the scene from 'Crimson Tide' when the sub is approaching crush depth and the hymn 'Those in Peril On The Sea' plays slowly and quietly in the background? I think if this music could be added in just before 'death cam' kicks in and continues during it, that would add a poignant touch to the last few moments before another gallant crew loses their lives. Perhaps it could be combined with the sound sample for 'Depth: 600 feet!' or something along those lines, a depth you're not going to recover from basically. 3. A mod that lets you choose your torpedoes and load them automatically. It's a pain to have to load each one individually. 4. Some crew reactions when sinking ships! Come on, if a crew had just dropped the Yamato for example, they'd celebrate a little, surely! 5. 'Rig for depth charges' and crew reactions when under depth charge attack. 6. A mod that cancels all time compression when depth charges go into the water, or when a DD is directly overhead. At the moment, it's too easy to be in time compression and not have time to react to the attack. Also, it would be cool to experience the attack in real time. 'Depth charges in the water' from SH3 would be good also. 7. If there's a way to mod in SH3's damage control screen, that'd be good. 8. Some new sounds when under naval artillery fire on the surface! The stock ones sound more like lasers than incoming shells! 9. When someone gets hurt, lets hear 'MEDIIIC!!!!' This was in SH3, surely? 10. Does anyone else find it strange that, being captain of the ship, you're not represented onboard in the crew management page? Surely it would be easy to mod it in so that you can actually have your name under one of the officer icons? 11. Finally, is there a way to have the map screen present on other stations in a window? That way you can spend more time in the control room soaking up the atmosphere, rather than just staring at a map! The option to display/hide the map would also be necessary. So, can any (or all) of these things be added? Let me know what you think! And keep up the good work! ![]() Last edited by GatorSub1942; 05-09-07 at 05:37 AM. |
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#2 |
Watch
![]() Join Date: May 2007
Posts: 20
Downloads: 4
Uploads: 0
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Anyone? Surely some of these are possible and worth adding?
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#3 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
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Ahoy,& welcome GatorSub1942 to Subsim.com
Your list,will not go unnoticed. The thinking may be,wait for patch,then mod.,otherwise conflicting files might inhibit patch install. Everyone is not a Mod Master yet,we are learning though.
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#4 | |
Canadian Wolf
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#5 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#6 |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
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1 - see RFB and I think FTT. You can start before dec 7 in those mods.
4 - they do react if you watch them (except for the crew on deck). They'll pump their fist when a torpedo hits. No audio that I've heard, but they do react to torpedo hits. |
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#7 |
Rear Admiral
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1. Was thinking about implenting it and from looking at the files, id say its easily done.
2. adding music is easy. But if it violates CR laws, can't be posted here. 3. Serious doubts on that. Interm solution, Refit before docking. 4. Only Ubi can do this. 5. Ubi 6. Ubi 7. Graphics is modable. Functionality? Not likely to doubtful. 8. Easily modded. Infact, just grab a sound file from Sh3 mod, and your done. 9. Maybe. If the Entry is in the cfg file, but hes not speaking it, then your looking at another "Ubi" 10. ![]() 11. Ubi |
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#8 |
Watch
![]() Join Date: May 2007
Posts: 20
Downloads: 4
Uploads: 0
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Thanks, much appreciated guys! Can you tell me the best SH3 mod to get the shell sounds from?
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#9 |
Rear Admiral
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Try here:
http://u-boot.realsimulation.com/ |
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