SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-20-07, 12:44 PM   #1
von Zelda
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default New 1.02 patch & previous mods?

Just installed the new 1.02 patch to GWX. It looks and feels great. Began 7th patrol from Williamshaven, is it me or does the game seem to play a lot smoother in the harbor?

My question: is Aragorn's following mods compatible with the new 1.02 patch? Or, are some of these included in the new patch?

Depth Charge Shake
Longer Ship Wakes
Longer Torpedo Wakes
Longer Repair Times Lite for GWX

One othe rmod by someone else that I like?

Torpedo Damage Mod v2

Thanks
  Reply With Quote
Old 02-20-07, 01:07 PM   #2
mr chris
Silent Hunter
 
Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
Default

You should be ok with them but best to check with the maker of said mods first

The longer wakes and the torpedo damage mods i have tryed out and run fine with my install.
__________________
mr chris is offline   Reply With Quote
Old 02-20-07, 01:09 PM   #3
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,886
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by mr chris
You should be ok with them but best to check with the maker of said mods first

The longer wakes and the torpedo damage mods i have tryed out and run fine with my install.
I was waiting for this as well After every thing is working, with the new patch, if a mod does not work then you can rollback SHCommander and uninstall mod. Then ask for help.
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 02-22-07, 06:17 AM   #4
dcb
Grey Wolf
 
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
Default

Quote:
Originally Posted by von Zelda
Just installed the new 1.02 patch to GWX. It looks and feels great. Began 7th patrol from Williamshaven, is it me or does the game seem to play a lot smoother in the harbor?
This is also what I noticed. About half the harbour traffic is gone, along with the air patrols that dropped me constantly to 1x. I'm still uncertain whether this kills immersion for me or not.
dcb is offline   Reply With Quote
Old 02-22-07, 06:30 AM   #5
Dante80
Sailor man
 
Join Date: Feb 2007
Location: Athens :: Greece
Posts: 45
Downloads: 24
Uploads: 0
Default

Right now, Im using this configuration with GWX 1.02 + SH3cmmdr 2.7

Binocs
Black & Copper Torpedo's
Custom Emblems
FUBARSVII58 mrk 2
GWX - 16km Atmosphere
GWX - Captain America's Officer Icons
GWX - Contact Color
GWX - Late War Sensors Snorkel Antennas
GWX - Main movie - 'Das Boot'
GWX - Special Effects V1.00
Longer Torpedo Wakes v1.02
Moon
Sobers 3D waves
The Crew Mod
The Map Mod
The Seafloor Mod
The Sound Mod
Torpedo damage Final
TW_PeriTDC_For_GWX
Umark
QueenMary JSGME
Proteus Collier

All mods work well with the new patch...
__________________
Dante80 is offline   Reply With Quote
Old 02-22-07, 06:37 AM   #6
Kumando
Commodore
 
Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
Default

GWX - Special Effects V1.00 what does this mod add?
Kumando is offline   Reply With Quote
Old 02-22-07, 06:52 AM   #7
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

Quote:
Originally Posted by Kumando
GWX - Special Effects V1.00 what does this mod add?
Check this out http://www.subsim.com/radioroom/showthread.php?t=102769

As far as mods with 1.02 are concerned: All graphical mods that alter TGA files and not the code or cfg files work fine. If the mod you are going to use changes cfg files you need to be careful as it might cause problems.
melnibonian is offline   Reply With Quote
Old 02-22-07, 07:22 AM   #8
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,525
Downloads: 63
Uploads: 13


Default

The ship and the torpedo wakes are fine
ONLY INSTALL ADDITTIONAL MODS VIA JSGME....THAT WAY YOU CAN REVERT BACK TO YOUR ORIGINAL GAME POSITION IF DIFFICULTIES ARISE
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 02-22-07, 12:07 PM   #9
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by jimbuna
ONLY INSTALL ADDITTIONAL MODS VIA JSGME....THAT WAY YOU CAN REVERT BACK TO YOUR ORIGINAL GAME POSITION IF DIFFICULTIES ARISE
Sound advice
There will be at least one more update and if the last one is anything to go by then using JSGME to manage your mods is a MUST
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 02-22-07, 12:57 PM   #10
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,525
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by jimbuna
ONLY INSTALL ADDITTIONAL MODS VIA JSGME....THAT WAY YOU CAN REVERT BACK TO YOUR ORIGINAL GAME POSITION IF DIFFICULTIES ARISE
Sound advice
There will be at least one more update and if the last one is anything to go by then using JSGME to manage your mods is a MUST
Can't we have a word with Pablo and get him to put it into the RTFM section
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:12 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.