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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Dec 2001
Location: Newport Beach, CA
Posts: 470
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Can we transit the Panama Canal?
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Commander Hiram Cassedy: "Tigrone has saved the Air Force and is now returning to Iwo Jima with 28 rescued zoomies." B-29 SNUFFY & THE SHIF'LESS SKONKS among them. I've a broom at the mast said he, for the broom is a sign for me, that wherever I go, I sweep the mighty sea. |
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#3 |
Samurai Navy
![]() Join Date: Feb 2006
Location: New Jersey
Posts: 565
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We can sail to NY? Does that must mean they modelled the entire world? If so, that's impressive. I don't know if the entire world was modelled in SH3 so may this is only impressive to me.
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#4 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
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Take a look at post No. 10, there'll you see the Statue of Liberty. Post No. 28 probably shows NY as well. Does anybody know if that's the skyline of NY? |
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#5 | |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
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other highlights The Kiel canal, gibralter, I dont know if they did dover or not I didnt see anything when I sailed by there but may not have been close enough. theres more. MM [edit] OOOOOoooooooPPPPPPPpppppssssssssSSSSSS Wrong forum sorry boys. |
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#6 |
Samurai Navy
![]() Join Date: Feb 2006
Location: New Jersey
Posts: 565
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Well I don't mean the whole world as in every seas side town or landmark, but rather the entire sea world.
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#7 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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Yeah, you could theoretically sail anywhere in the world with SH3, no reason to think SH4 is going to be any different.
Which ports and cities are included is a different matter. BTW, it was the modders which added to various canals around the world. they weren't there in stock SH3. |
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#8 |
Let's Sink Sumptin' !
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Unless you're given your command in Portsmouth New Hampshire or New Haven Connecticut , I really don't see the point in sailing the Panama Canal. Plus, from what I've heard the real canal it ain't that exciting...and it's usually very humid and raining.
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![]() ![]() --Mobilis in Mobili-- |
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#9 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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You could transit the Kiel, Suez, and Panama Canals in several SHIII mods, but they were implemented as rivers, not actual canals.
And as was said, already in SHIII you could go anywhere you wanted to. Pearl Harbour, Antarctica, Africa, Australia, you name it. GWX could perfectly well model the entire Pacific War if they wanted to and were willing to invest the time and effort (another reason they didn't do it, apparently, was that they were courteous enough not to infringe on Silent Hunter 4's turf).
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#10 |
Officer
![]() Join Date: Feb 2005
Location: On patrol...
Posts: 244
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Can you imagine the griping that would take place if the Panama Canal has to be traversed especially if it was modelled correctly?
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"Sink 'Em All!"- Uncle Charlie....."Angriff, Ran, Versenken!"- Onkel Karl |
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#11 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
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Are you kidding? if it was modelled correctly, with locks at either end and all, I'd kiss the feet of the modders and the ground they walk on.
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#12 | |
Officer
![]() Join Date: Feb 2005
Location: On patrol...
Posts: 244
Downloads: 113
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![]() I'm just pointing out that there will be many gripe threads that "it takes too long to go through the Panama Canal." ![]()
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"Sink 'Em All!"- Uncle Charlie....."Angriff, Ran, Versenken!"- Onkel Karl |
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#13 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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Donner: Poor game-play mechanics. The only reason it took an eternity to leave Lorient (not to mention the Kiel Canal) was that the Proximity-to-land safety mechanism kicked in and limited time compression to, what was it, 4x? If that had been avoided, there'd have been no complaints at all.
If Panama Canal is implemented correctly game-play-wise, there's no reason to complain. If it becomes a tedious crawl like Lorient before I figured out to how increase max time compression within reach of land, however, there sure as Heck will be complaining. As there should be.
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#14 | ||
Canadian Wolf
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#15 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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![]() offer 3 bigger and better and more expensive progressivly. As I gather from Neals post it's UBI's "WACKEY" marketing dept. I'm going to wait till it's availible for peanuts on e-bay. I'd rather donate $20.00 to subsim. |
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