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Old 01-10-07, 07:23 PM   #1
gnirtS
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Default GWX - Ship weak points?

Is there a file anywhere containing the ships in GWX and where their weak points are? The only way i can get them off the ID book is by being close and a specific angle which isnt a lot of use to me if i want to set up furher away for a shot.

If there isnt a file, is there any way to extract the images from the game data files?

Related topic, do people generally use impact or magnetic (if reliable) torpedos? Do magnetic always do more damage or is it better targetting a specific weak spot with an impact torp set to the correct depth?
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Old 01-10-07, 07:30 PM   #2
swuboo
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I'm awful at getting myself to right angles with targets, so I'm always afraid to use impact. The risk of glancing is usually higher than the risk of magnetic dud.
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Old 01-10-07, 08:26 PM   #3
mookiemookie
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I'm an impact pistol junkie. I'd say a good 75% of my shots are impact pistol. I usually set them for 2 or 2.5 meters depth....3 in the case of very deep draft ships and I follow the "never shoot from anything but a 70 to 110 degree AOB" rule. It's extremely rare that I get one that bounces off the hull.

I believe impact pistols set at the proper depth have a slightly higher chance of hitting fuel bunkers/boilers/ammo stores than a magnetic shot under the keel. But I could be wrong. Just the feeling I get.
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Old 01-10-07, 09:23 PM   #4
d@rk51d3
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Mag pistol seems to do more damage, in my opinion. Although GWX may have changed that.
Unfortunately I don't get to play too much at the moment, so I can't tell.
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Old 01-10-07, 10:18 PM   #5
Boris
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Bottom line is NEVER use mag during a storm or heavy seas because they are very likely to detonate prematurely. I always use impact on a good angle, and mostly only use magnetic as an emergnecy measure when I have to fire quickly and can't get a better position.
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Old 01-10-07, 10:19 PM   #6
stabiz
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I use magnetic on destroyers that are bearing down on me. Great use in those situations.
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