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Old 03-27-25, 04:22 PM   #31
JU_88
Silent Hunter
 
Join Date: Jan 2006
Location: UK
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Nice - good luck.
Maybe the Wow Model was too high vert count? (therory) I know you can work around S3ds vert limits per node -by breaking a model down in to parts. However I think there is a ceiling for vert counts for the SH3 engine and by extention probably SH4 to, since its a derivative.


-In KC we were forced to abandon the aft Diesel room interiors for the 7c's, which was maybe close to a million polys + its many animations not so high for modern standards but for a 20 year old game engine, a whole lot of nope. Kept getting CTD's on late war career starts. Another one was AlexBs Aquatania, lovley model - but it just proved to be too much.
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