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[REL] S3D - Silent 3ditor
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09-24-08, 06:38 AM
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skwasjer
The Old Man
Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
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haegemon, S3D uses DirectX and not OpenGL, and requires pixel shader 2.0 and higher. I don't think gf4 cards support this. The (grid)lines, and origins are rendered without shader so that's why you see them. The meshes are rendered with 2.0 shaders.
__________________
S
3
D - Silent 3ditor (
v0.9.9
) -
S3D homepage
-
Open sourced S3D file parser API's
-
SUBSIM thread
SH5 mods:
Speech Recognition for SH5
|
Digital UI Clock
Tutorials:
[TEC] Import/export 3D models to/from game using S3D
[TEC] How to work with the model viewer in S3D - VIDEO
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