heh, the first bug, but uhm, I'm noticing TWO channels with index 1. That is WRONG. Somewhere along the line that model got fubared. Did you import it with S3D as well (I doubt it, it shouldn't allow this to happen), or have you imported it previously with Pack3D? If yes, then it's not really S3D's fault.
Send me the .DAT, I can try to provide a 'graceful' workaround/warning...
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