Quote:
Originally Posted by gap
Ok. Curiously I have checked SH5's flag.dat, and the setting is 0, so whatever is the meaning of this parameter in SHIII, it doesn't seem to apply to the last game of the franchise 
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I'm just doing "reverse engineering". I don't have access to the source code, so I can't explain what's happening... Maybe it's just no more used in SH5, or the behaviour has changed partially...