Quote:
Originally Posted by Jeff-Groves
One can avoid that by creating a separate set of files with new ID's and then you have separate shells for the Sub and separate shells for the ships.
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That sounds like the optimum idea for what I'd like... but I do not know how to do that...
The torpedoes were easy, I just changed all of them to have between 180 and 230 damage... easy-peeasy...
but trying to make my AA light and heavy Flak Guns, and Deck Cannons a little stronger is ... seeming to be something that is beyond my skills, as I do not want my enemies to also be stronger... I can't just go through and increase the power of all of the shells, like I did with the torpedoes...
Hrm... I'm not sure what to do... I could just give up on making my guns stronger, I suppose...