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Old 07-18-13, 02:56 PM   #9
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
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Quote:
Originally Posted by fastbikkel View Post
@ANtred

Quite possible.

But i have to point out that i have clocked serious time in testing this situation.
Making a mission with some random ships at certain distances and depths.

Anything above 50miles is a no no. (there is a difference of course between surface and subsurface ships)
Even if i operated the sonar by hand (which i really like) it did not work.
If i did see a noise on the sonar, i was not able to mark it.
If the signal is too weak (even if visible on the waterfall display) it will not mark period.

I have no high hopes of Sub command anymore. I wanted to buy DW because i was hoping this sonar part had been seriously improved. But at the moment i have no confidence and i am actually looking at a ww2 subsim.
(i prefer nuclear though)
You have to keep in mind that Sonalysts cannot give realistic data of sensor performance in their games. The US Navy wouldn't tolerate it if their secrets were publicly available. And Sonalysts would loose their defense contracts. So you have to take things with a grain of salt. Therefore mods came into existance to up the realism a bit to what is known publicly about sensor and weapon performance. Or at least what seems reasonable.
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