Quote:
Originally Posted by MaddogK
Do you save external textures with them or without them, and if you do- at what depth ? I assume internal textures dont require them, ASSUME being the key word.
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For external, definately save with mipmaps. I don't know if there's a magic number for the depth, but it doesn't add alot of weight to the file for the farthest mip levels. For internal, I can't say but I'm guessing they too are saved with mipmaps. Check out the stock files I would say...