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Old 04-15-10, 02:35 PM   #10
ddrgn
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Join Date: Apr 2005
Location: Toronto
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Quote:
Originally Posted by t0maz View Post
My feedback:
I have attacked convoy in heavy fog. After first ship sink and game reload beause of bug the weather is clear, sunny without wind.
So I see what escort doing - depth charging nothing few hundred meters from me...
After some time and manuvers at low speed periscope depth... oops some merchat is going direct to me - standard back - alot of noise. I torpeded 2 more ships. Escort still DC'ing nothing. My mistake I forgot set speed back to minimum. It takes alot of time when accidentaly DD probably heard me. Rig for silent runing, I gone 100m deep, minimum ahead. They cannot hit me - so just used Time compresion without any evasive manuvers. They lost me very fast.
After some time they leave merchant without propeller for me and leave after convoy. So i back to periscope depth and finish him by gun (no more torpedos). I was curius reaction so I just waited with Time compression. Wow! 2 DD's are returning for me.
But.. I was only gone periscope depth. and do nothing but observing them. They goes full ahed where ship was sunk, and doesn't stop or searching. Just go straight full speed don't care that i'm somwhere here, or to return back to protect convoy.

So I see a lot of work to get this mod work realistic.

For me its too easy (just silent runing, dive and time compression), so I still stick with Nisgeis U-Boat Killer Mod. There DDs are going after me hard.

I hope that feedback will helps tune your mod.
You see completely different behaviors than me. To truly test this kind of mod you need to spend time, a lot of time being hunted by DD's to watch their every move. I appreciate the comment, but would appreciate an opinion from more than one game.

I have spent time talking with Nigesis, my mod does little to the script and much more to sensors and charges.

All the DD's in the campaign are not elites or veterns, they are placed as novice and poor. This affects them greatly, any behaviorism you see is stock.

Keep in mind the Hunter Killer does not improve damage very much and with his mod installed they may do more spiral searches but they will never sink you like in my mod.

Can you clarify what the problem was though? Your post isn't very clear on that... Thanks

And I have to disagree with you about the realistic part, like I said you based it off one encounter, I have spent a a hundered hours watching them move around.

I will post a video showing stock behavior and damage compared to my mod.
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