lol, I seem to have offended you again, and have to take a beating... (Also nice how you editted that out already...)
I was speaking of how to script behaviors with StateMachineClass controller. I do not see you explaining that here, do I?
Quote:
I did not describe bases of State Machine System in game ...
It's too long, and with my English also it's difficult (i think, that anybody will understand nothing) ...
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Basically, what you said here is what I wanted to cover. But ok, I'll just write my own tutorial (as good as I can) like I promised and won't bother with your thread here if you don't want me to.
Regards, skwas