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Originally Posted by Kapitan
This is a whole new ball game i did do SH3 for a while long time ago so this is seeming really hard i cant just track locate and send a fish in 5 minuets here dam  what advice could you give me to become competant skipper in these submarines il be starting again in the astatic fleet in the S class this time.
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Probably the most important quality is patience. First try to establish the targets course, then speed. You might need several readings to get it correct. Then try to get in front of the target at between 500 and 1500 meters, perpendicular to the target's course.
If you do this, you have a good shot.
Convoys are basically the same, except you have to do this while you are evading the escorts.
This is not easy, and after May, 1943 almost impossible. Which is why the BDU called off the Atlantic submarine campaign at that time.
U-boat losses late in the war were almost 100%.
Many of the super-mods play this way. Not so, the vanilla game. To learn the game, it is best to start with SHIII, in 1939 and become proficient at attacking. Then the SH4 U-boat addon. The American fleet boats are a bit different, but with the above experience they are easy to learn, and a bit easier (to play) as the Empire of Japan had poor radar, and the ASW air coverage was poor.
Tracking and targeting are basic trigonometry, and/or basic vector physics.