Yikes, unfortunately a conditional compiler statement (which excludes animation code as this is still being tested) causes this problem. I have it placed incorrectly, but it's an honest mistake that I didn't spot until after looking at it twice. I have not noticed it myself because the conditional code is enabled for me so the problem did not occur here... :/
I will issue a new release tomorrow that will fix this. Until then, don't use S3D to modify files with mesh animations, or get the previous version: [edit] Link removed, updated version posted...
I apologize for any inconvenience. I will be happy to fix any corrupted files.
Wolfehunter, don't worry too much about chunk and data size, but if you really want to know the data size should always be 12 less than chunk size.
Last edited by skwasjer; 01-02-09 at 08:22 AM.
|