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-   -   [TEC] Ingame applets (https://www.subsim.com/radioroom/showthread.php?t=184559)

urfisch 06-14-11 11:43 AM

[TEC] Ingame applets
 
I wonder, if we are able to create ingame applets? I miss some kind of virtual bookstore, a virtual logbook to write down notes, some ingame games, like chess, etc...and some ingame app for decoding enigma radio messages.

:hmmm:

Zedi 06-14-11 11:52 AM

TDW promissed a loooooong time ago when we worked on SOAN database that he will help with The Library project. Now word since then.

Stormfly 06-14-11 12:26 PM

Quote:

Originally Posted by urfisch (Post 1683645)
I wonder, if we are able to create ingame applets? I miss some kind of virtual bookstore, a virtual logbook to write down notes, some ingame games, like chess, etc...and some ingame app for decoding enigma radio messages.

:hmmm:

another question, do you still working on creating TDW`s interrior smoke and fire effects for the rest of the interrior rooms, or is this project on hold ?

urfisch 06-15-11 01:12 PM

all my projects are on hold...i am sorry for that. real live issues keep me busy...

:down:

Madox58 06-15-11 06:46 PM

It is fairly simple to place a 'call' in any exe file to do what you want.
This 'call' would execute any outside program as you want it to.
Or it can be embedded if you so wish.
It's nothing a fairly smart person can't figure out in roughly a weekend.
All the source code to do things like this can be found in about an hour or less.
You do need to know some sort of codeing to start with.
C++ is a big help as it is the fastest code wise for doing inserts and is nearly bullet proof.
The outside programing code can be anything you wish for the most part.
I suggest Lua or Python.
The advantage to Python as you can create exe stand alones with it.

urfisch 06-16-11 04:39 AM

hey private...

nice to see you taking part in this. thanks a lot for your kind answer. but coding is nothing i will learn in these times. maybe when i retire, i will dig into stuff like this. i just wanted to know, how possible this is.

ingame applets would be a great immersion to the game. i just remember the historical media library of AOTD. it was not ingame, but very interesting. spent some time in it. would be great to sit back in the captains corner and grab a book in the applet or play some chess or cards against one of the crew members.

especially for a "real time experience"...

:yeah:


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